Player Matchup

Fenrir
Fenrir
Ad0mant
Fenrir
Level 127
God Stats
4W - 1L
1,835 SR
Queue Stats
19W - 8L
1,707 Elo+
Party 1
Khepri
Khepri
Murdek
Khepri
Level 115
God Stats
4W - 4L
1,438 SR
Queue Stats
61W - 43L
1,673 Elo+
Party 1
Neith
Neith
PipaViros
Neith
Level 14
God Stats
10W - 6L
1,714 SR
Queue Stats
51W - 35L
1,699 Elo+
Party 1
Agni
Agni
ShOOterRaphy
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,423 Elo+
Party 4
Nu Wa
Nu Wa
Woodball
Nu Wa
Level 104
God Stats
6W - 8L
1,490 SR
Queue Stats
109W - 95L
1,623 Elo+
Party 4
Team Averages
Level 75
1,596 SR
1,625 Elo+

VS

Team Averages
Level 39
1,589 SR
1,497 Elo+
Athena
Athena
JokerMage
Athena
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,485 Elo+
Party 2
Merlin
Merlin
StHeffi
Merlin
Level 40
God Stats
7W - 10L
1,758 SR
Queue Stats
147W - 139L
1,581 Elo+
Party 3
Neith
Neith
Steve5000Kmh
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 88L
1,468 Elo+
Party 2
Persephone
Persephone
WebbbJunkie
Persephone
Level 42
God Stats
10W - 4L
1,775 SR
Queue Stats
90W - 79L
1,453 Elo+
Solo
Achilles
Achilles
Wintertotem
Achilles
Level 29
God Stats
4W - 10L
1,414 SR
Queue Stats
76W - 72L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ad0mant
Fenrir
16
6 / 2 / 15
10,542
1,054
14,211
11,555
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Murdek
Khepri
16
3 / 0 / 17
10,854
1,085
6,018
10,774
13,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
PipaViros
Neith
17
8 / 1 / 15
11,269
1,127
16,604
10,115
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 12
9,672
967
8,624
9,878
3,769
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Woodball
Nu Wa
17
6 / 1 / 13
11,000
1,100
16,702
8,113
3,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

257

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JokerMage
Athena
15
0 / 6 / 5
9,009
901
7,879
17,189
15,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
StHeffi
Merlin
16
4 / 3 / 1
10,619
1,062
11,188
9,566
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 3
9,861
986
12,054
11,552
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
WebbbJunkie
Persephone
16
1 / 7 / 4
9,680
968
10,804
13,520
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Wintertotem
Achilles
14
1 / 5 / 2
8,679
868
5,482
16,333
12,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
24
Kills
8
8
Deaths
24
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ad0mant
Fenrir
6
2
15
6.75
L
Athena
JokerMage
Athena
0
6
5
0.42
W
Khepri
Murdek
Khepri
3
0
17
11.5
W
Neith
PipaViros
Neith
8
1
15
15.5
W
1
4
12
1.75
L
Merlin
StHeffi
Merlin
4
3
1
1.5
L
2
3
3
1.17
L
Persephone
WebbbJunkie
Persephone
1
7
4
0.43
L
Achilles
Wintertotem
Achilles
1
5
2
0.4
W
Nu Wa
Woodball
Nu Wa
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,159
Damage
47,407
50,435
Taken
68,160
30,324
Mitigated
39,083
3,432
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ad0mant
Fenrir
14,211
2,261
0
1,235
11,555
5,458
0
5,759
5,796
0
21,075
L
Athena
JokerMage
Athena
7,879
1,323
243
462
17,189
15,228
0
9,123
8,066
21,749
0
W
Khepri
Murdek
Khepri
6,018
316
0
0
10,774
13,304
0
5,050
5,724
11,083
0
W
Neith
PipaViros
Neith
16,604
10,838
0
2,197
10,115
4,726
0
5,702
4,413
0
34,589
W
8,624
435
0
0
9,878
3,769
0
7,211
2,667
22,671
0
L
Merlin
StHeffi
Merlin
11,188
675
0
2,050
9,566
3,341
0
4,621
4,945
63,360
0
L
12,054
5,122
0
1,956
11,552
3,754
0
5,305
6,247
0
36,701
L
Persephone
WebbbJunkie
Persephone
10,804
604
0
324
13,520
4,617
0
6,331
7,189
18,242
0
L
Achilles
Wintertotem
Achilles
5,482
1,734
231
1,466
16,333
12,143
0
5,964
10,369
0
13,902
W
Nu Wa
Woodball
Nu Wa
16,702
6,157
0
0
8,113
3,067
0
6,149
1,964
40,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
47,848
166
Minions Killed
229
7
Camps Cleared
6
939,727
Distance Traveled
950,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,542
1,054
14
1
2
222,043
2
L
Athena
9,009
901
20
2
1
184,434
0
W
Khepri
10,854
1,085
10
1
0
186,401
1
W
Neith
11,269
1,127
35
4
1
188,624
0
W
Agni
9,672
967
34
3
0
160,225
3
L
Merlin
10,619
1,062
121
12
1
179,159
0
L
Neith
9,861
986
60
6
1
194,801
0
L
Persephone
9,680
968
15
2
0
200,765
0
L
Achilles
8,679
868
13
1
3
191,445
4
W
Nu Wa
11,000
1,100
73
7
4
182,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role