Player Matchup

Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
Demiise43
Ne Zha
Silver IV
Level 36
God Stats
3W - 2L
1,356 SR
Queue Stats
8W - 9L
1,251 MMR
Solo
Kukulkan
Kukulkan
Silver II
drecker2
Kukulkan
Silver II
Level 84
God Stats
3W - 1L
1,350 SR
Queue Stats
15W - 8L
1,577 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,402 SR
1,443 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,548 SR
958 MMR
Bastet
Bastet
Bronze III
ANGCHOW
Bastet
Bronze III
Level 63
God Stats
1W - 4L
1,754 SR
Queue Stats
8W - 20L
1,276 MMR
Solo
The Morrigan
The Morrigan
Bronze III
CrockyKing
The Morrigan
Bronze III
Level 45
God Stats
0W - 2L
1,390 SR
Queue Stats
28W - 50L
685 MMR
Party 1
Osiris
Osiris
Bronze III
JiggleMaster54
Osiris
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
914 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 0 / 6
8,353
759
4,911
6,091
5,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Demiise43
Ne Zha
10
1 / 3 / 10
7,852
714
5,294
7,176
2,471
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
drecker2
Kukulkan
12
6 / 1 / 5
9,186
835
8,220
3,197
1,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesZeusBacchusHou YiKumbhakarna

VS

Bans
YemojaJormungandrHeimdallrChang'eMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ANGCHOW
Bastet
10
2 / 3 / 2
8,007
728
3,775
9,329
2,846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

The Morrigan
CrockyKing
The Morrigan
8
1 / 5 / 1
7,116
647
4,358
5,442
1,664
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 2
6,981
635
3,713
8,028
4,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
6
8
L
Bastet
ANGCHOW
Bastet
2
3
2
1
L
The Morrigan
CrockyKing
The Morrigan
1
5
1
0.3
W
Ne Zha
Demiise43
Ne Zha
1
3
10
2
L
1
4
2
0.5
W
Kukulkan
drecker2
Kukulkan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,425
Damage
11,846
16,464
Taken
22,799
9,525
Mitigated
9,163
4,980
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,911
1,363
0
2,324
6,091
5,820
111
1,351
4,740
0
16,781
L
Bastet
ANGCHOW
Bastet
3,775
1,315
0
1,092
9,329
2,846
0
4,115
5,214
0
19,801
L
The Morrigan
CrockyKing
The Morrigan
4,358
680
0
0
5,442
1,664
0
899
4,543
18,011
2,721
W
Ne Zha
Demiise43
Ne Zha
5,294
1,577
0
1,954
7,176
2,471
704
1,242
5,934
0
26,699
L
3,713
1,039
226
1,058
8,028
4,653
0
3,250
4,778
0
12,488
W
Kukulkan
drecker2
Kukulkan
8,220
1,279
0
702
3,197
1,234
709
107
3,090
47,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
22,104
171
Minions Killed
97
0
Camps Cleared
0
662,259
Distance Traveled
692,864
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,353
759
31
3
0
247,180
2
L
Bastet
8,007
728
39
4
0
251,469
5
L
The Morrigan
7,116
647
36
3
0
217,141
3
W
Ne Zha
7,852
714
56
5
0
210,491
5
L
Osiris
6,981
635
22
2
0
224,254
2
W
Kukulkan
9,186
835
84
8
0
204,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role