Player Matchup

Izanami
Izanami
 
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Yemoja
Yemoja
ChrisRedfieldAW
Yemoja
Level 26
God Stats
15W - 8L
1,882 SR
Queue Stats
53W - 36L
1,474 Elo+
Solo
Thor
Thor
FlipBlock348
Thor
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
56W - 65L
1,368 Elo+
Solo
Sol
Sol
KingSavage123100
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Lucifer21205
Neith
Level 7
God Stats
2W - 4L
1,323 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,468 Elo+

VS

Team Averages
Level 17
1,470 SR
1,269 Elo+
Freya
Freya
Marvo155
Freya
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,165 Elo+
Party 1
Anubis
Anubis
Pellfre
Anubis
Level 4
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 2L
1,174 Elo+
Party 1
Ah Puch
Ah Puch
Xmw3l0veX2
Ah Puch
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,376 Elo+
Solo
Odin
Odin
jray0523
Odin
Level 23
God Stats
5W - 7L
1,596 SR
Queue Stats
32W - 51L
1,263 Elo+
Party 2
Arachne
Arachne
mrayy19
Arachne
Level 26
God Stats
16W - 18L
1,487 SR
Queue Stats
79W - 84L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 15 / 2
16,962
485
26,443
29,063
9,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 9
17,615
503
23,972
34,253
37,616
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 10 / 1
16,020
458
12,283
28,501
25,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 4 / 2
11,449
327
5,212
11,214
2,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 20 / 0
14,351
410
14,194
34,207
9,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Marvo155
Freya
18
1 / 9 / 2
13,182
377
5,890
25,110
10,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Pellfre
Anubis
19
1 / 14 / 3
14,043
401
7,834
20,618
13,410
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
Xmw3l0veX2
Ah Puch
20
13 / 6 / 4
18,562
530
32,357
22,459
7,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
20
9 / 4 / 7
18,180
519
20,919
25,720
30,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
mrayy19
Arachne
20
31 / 0 / 7
23,213
663
50,892
30,197
14,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
31
Kills
55
56
Deaths
33
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
15
2
0.6
L
10
7
9
2.07
L
3
10
1
0.35
L
6
4
2
1.75
L
4
20
0
0.2
W
Freya
Marvo155
Freya
1
9
2
0.22
W
Anubis
Pellfre
Anubis
1
14
3
0.18
W
Ah Puch
Xmw3l0veX2
Ah Puch
13
6
4
2.5
W
Odin
9
4
7
3.13
W
Arachne
mrayy19
Arachne
31
0
7
34.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,104
Damage
117,892
137,238
Taken
124,104
84,634
Mitigated
75,787
14,148
Healing
37,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
26,443
19,183
0
2,911
29,063
9,076
484
5,509
23,554
0
131,019
L
23,972
5,867
1,547
1,063
34,253
37,616
1,435
9,300
24,953
100,811
0
L
12,283
3,128
0
3,271
28,501
25,266
1,399
7,555
20,946
0
123,002
L
5,212
2,066
0
3,510
11,214
2,777
118
3,895
7,319
28,154
0
L
14,194
4,873
0
1,846
34,207
9,899
1,520
19,822
14,385
0
77,191
W
Freya
Marvo155
Freya
5,890
2,537
0
6,313
25,110
10,742
2,148
9,280
15,830
48,817
0
W
Anubis
Pellfre
Anubis
7,834
1,278
0
560
20,618
13,410
856
9,311
11,307
65,378
0
W
Ah Puch
Xmw3l0veX2
Ah Puch
32,357
1,945
690
3,016
22,459
7,487
2,998
397
22,062
120,411
0
W
Odin
20,919
4,265
354
4,818
25,720
30,049
5,687
4,196
21,524
0
102,649
W
Arachne
mrayy19
Arachne
50,892
42,833
0
21,321
30,197
14,099
2,940
6,000
24,197
0
178,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,397
Gold Earned
87,180
759
Minions Killed
699
0
Camps Cleared
0
2,200,473
Distance Traveled
2,964,381
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,962
485
234
7
0
518,843
0
L
Yemoja
17,615
503
151
4
0
472,932
0
L
Thor
16,020
458
183
5
0
496,133
4
L
Sol
11,449
327
38
1
0
293,632
1
L
Neith
14,351
410
153
4
0
418,933
0
W
Freya
13,182
377
67
2
0
498,268
3
W
Anubis
14,043
401
96
3
0
452,688
0
W
Ah Puch
18,562
530
182
5
0
541,873
1
W
Odin
18,180
519
165
5
0
685,813
2
W
Arachne
23,213
663
189
5
0
785,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role