Player Matchup

Thoth
Thoth
FuriadaNoite10
Thoth
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,288 Elo+
Solo
Ra
Ra
HD_SAVAGE32
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,089 Elo+
Solo
Odin
Odin
N3K0MURF
Odin
Level 47
God Stats
9W - 11L
1,715 SR
Queue Stats
169W - 233L
1,415 Elo+
Solo
Team Averages
Level 39
1,572 SR
1,264 Elo+

VS

Team Averages
Level 66
1,586 SR
1,249 Elo+
Awilix
Awilix
Kellychouuw
Awilix
Level 65
God Stats
19W - 14L
1,649 SR
Queue Stats
82W - 91L
1,242 Elo+
Party 1
Skadi
Skadi
Tanyiaa
Skadi
Level 65
God Stats
44W - 40L
1,453 SR
Queue Stats
66W - 73L
1,239 Elo+
Party 1
Ao Kuang
Ao Kuang
barni_thrasher69
Ao Kuang
Level 67
God Stats
2W - 0L
1,656 SR
Queue Stats
60W - 69L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
11,674
614
8,397
6,954
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 3
10,479
552
4,064
16,139
11,218
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
11
1 / 9 / 1
10,908
574
3,410
16,415
17,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
10 / 1 / 9
13,836
728
14,870
13,605
5,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Skadi
Tanyiaa
Skadi
17
10 / 3 / 8
13,937
734
17,708
10,064
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 0 / 0
8,867
467
0
614
139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
9
3
0.17
W
Awilix
10
1
9
14.5
L
Odin
1
9
1
0.17
W
Skadi
Tanyiaa
Skadi
10
3
8
4.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
32,578
39,508
Taken
24,283
30,805
Mitigated
9,417
7,006
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
688
666
1,625
6,954
2,311
576
4
6,950
38,995
0
L
4,064
736
787
2,003
16,139
11,218
87
0
16,139
28,609
0
W
Awilix
14,870
5,705
0
3,636
13,605
5,983
1,183
7,203
6,402
0
53,932
L
Odin
3,410
498
602
1,323
16,415
17,276
231
36
16,379
0
30,803
W
Skadi
Tanyiaa
Skadi
17,708
9,555
0
2,224
10,064
3,295
2,083
5,598
4,466
0
82,576
W
0
0
0
184
614
139
0
0
614
2,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
36,640
168
Minions Killed
200
0
Camps Cleared
0
754,595
Distance Traveled
748,782
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,674
614
66
3
0
231,882
0
L
Ra
10,479
552
47
2
0
213,419
2
W
Awilix
13,836
728
64
3
0
406,841
3
L
Odin
10,908
574
55
3
0
309,294
4
W
Skadi
13,937
734
133
7
0
333,682
7
W
Ao Kuang
8,867
467
3
0
0
8,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role