Player Matchup

King Arthur
King Arthur
DonkeyGames
King Arthur
Level 69
God Stats
1W - 2L
1,281 SR
Queue Stats
49W - 43L
1,438 Elo+
Solo
Terra
Terra
Gumery
Terra
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
118W - 90L
1,509 Elo+
Party 1
Fenrir
Fenrir
Rihad
Fenrir
Level 102
God Stats
1W - 1L
1,285 SR
Queue Stats
147W - 122L
1,583 Elo+
Party 1
Rama
Rama
WazDoggyDogg
Rama
Level 87
God Stats
3W - 3L
1,807 SR
Queue Stats
185W - 194L
1,416 Elo+
Solo
Thoth
Thoth
kevinh-37
Thoth
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,527 Elo+
Solo
Team Averages
Level 90
1,474 SR
1,495 Elo+

VS

Team Averages
Level 108
1,487 SR
1,518 Elo+
Aphrodite
Aphrodite
Jonasjjue
Aphrodite
Level 103
God Stats
2W - 1L
1,565 SR
Queue Stats
95W - 92L
1,543 Elo+
Solo
Mercury
Mercury
LIVE OR DIE61
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,499 Elo+
Solo
Merlin
Merlin
Wolfetski2
Merlin
Level 68
God Stats
8W - 6L
1,586 SR
Queue Stats
376W - 316L
1,473 Elo+
Solo
Nox
Nox
skydog22292
Nox
Level 138
God Stats
0W - 2L
1,286 SR
Queue Stats
218W - 211L
1,509 Elo+
Solo
He Bo
He Bo
zoumew
He Bo
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 341L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DonkeyGames
King Arthur
20
5 / 4 / 21
13,703
653
21,368
32,419
37,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Gumery
Terra
19
1 / 4 / 22
12,019
572
14,381
27,014
41,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Rihad
Fenrir
20
8 / 7 / 13
14,664
698
16,963
21,024
17,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 5 / 15
14,705
700
34,252
21,791
16,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
kevinh-37
Thoth
20
5 / 8 / 17
13,816
658
14,338
23,647
10,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jonasjjue
Aphrodite
20
5 / 3 / 18
13,676
651
18,124
32,038
19,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
18
4 / 8 / 10
12,062
574
11,221
20,673
8,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Wolfetski2
Merlin
20
4 / 6 / 18
13,826
658
41,199
26,722
11,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 14
13,937
664
14,957
16,855
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
zoumew
He Bo
20
7 / 8 / 14
13,610
648
26,390
22,091
9,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
102
28
Kills
28
28
Deaths
28
88
Assists
74
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DonkeyGames
King Arthur
5
4
21
3.88
W
Terra
Gumery
Terra
1
4
22
3
L
Aphrodite
Jonasjjue
Aphrodite
5
3
18
4.67
L
Mercury
4
8
10
1.13
W
Fenrir
Rihad
Fenrir
8
7
13
2.07
W
9
5
15
3.3
L
Merlin
Wolfetski2
Merlin
4
6
18
2.17
W
Thoth
kevinh-37
Thoth
5
8
17
1.69
L
8
3
14
5
L
He Bo
zoumew
He Bo
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,302
Damage
111,891
125,895
Taken
118,379
124,191
Mitigated
56,541
61,502
Healing
66,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DonkeyGames
King Arthur
21,368
1,401
4,612
5,585
32,419
37,818
128
25,909
6,510
0
44,194
W
Terra
Gumery
Terra
14,381
934
24,548
9,931
27,014
41,557
304
19,729
7,285
25,003
0
L
Aphrodite
Jonasjjue
Aphrodite
18,124
628
24,337
22,176
32,038
19,396
818
5,100
26,938
37,879
0
L
Mercury
11,221
5,240
706
243
20,673
8,382
1,566
5,526
15,147
0
22,578
W
Fenrir
Rihad
Fenrir
16,963
1,872
4,014
2,975
21,024
17,702
236
14,619
6,405
0
24,225
W
34,252
16,034
2,728
3,790
21,791
16,502
3,502
18,099
3,692
0
79,552
L
Merlin
Wolfetski2
Merlin
41,199
2,672
4,557
5,114
26,722
11,461
1,282
8,557
18,165
78,812
0
W
Thoth
kevinh-37
Thoth
14,338
1,109
1,440
1,879
23,647
10,612
1,182
22,314
1,333
39,266
0
L
14,957
1,012
3,598
2,272
16,855
8,289
794
4,308
12,547
29,024
0
L
He Bo
zoumew
He Bo
26,390
1,942
1,863
1,636
22,091
9,013
1,010
5,228
16,863
52,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,907
Gold Earned
67,111
212
Minions Killed
215
0
Camps Cleared
0
1,758,752
Distance Traveled
1,815,251
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,703
653
38
2
0
356,491
0
W
Terra
12,019
572
15
1
0
388,495
2
L
Aphrodite
13,676
651
34
2
0
448,108
0
L
Mercury
12,062
574
20
1
0
394,842
0
W
Fenrir
14,664
698
15
1
0
364,238
1
W
Rama
14,705
700
95
5
0
321,232
0
L
Merlin
13,826
658
66
3
0
318,872
2
W
Thoth
13,816
658
49
2
0
328,296
0
L
Nox
13,937
664
34
2
0
344,781
7
L
He Bo
13,610
648
61
3
0
308,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role