Player Matchup

He Bo
He Bo
Br0ke Assassin2
He Bo
Level 64
God Stats
3W - 0L
1,759 SR
Queue Stats
29W - 29L
1,510 Elo+
Party 1
Mulan
Mulan
Br0wn Assassin2
Mulan
Level 67
God Stats
28W - 22L
1,663 SR
Queue Stats
210W - 175L
1,533 Elo+
Party 1
Mercury
Mercury
Colefolio123
Mercury
Level 94
God Stats
16W - 20L
1,485 SR
Queue Stats
230W - 191L
1,500 Elo+
Party 1
Team Averages
Level 75
1,636 SR
1,514 Elo+

VS

Team Averages
Level 44
1,562 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
EdwinGGK
Khepri
Level 103
God Stats
32W - 20L
1,626 SR
Queue Stats
60W - 45L
1,556 Elo+
Solo
Merlin
Merlin
PiiOTH
Merlin
Level 22
God Stats
52W - 43L
1,559 SR
Queue Stats
92W - 89L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
7,774
648
4,669
5,256
1,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 7
8,789
732
5,985
6,882
7,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Colefolio123
Mercury
12
6 / 1 / 3
9,564
797
7,680
8,693
3,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 6 / 0
7,582
632
2,511
7,110
2,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
EdwinGGK
Khepri
8
0 / 1 / 1
6,860
572
3,764
8,232
7,919
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
PiiOTH
Merlin
8
0 / 5 / 1
7,229
602
4,494
6,714
2,513
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
1
1
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
0
0.17
W
2
0
5
4.5
W
4
0
7
7.5
W
Mercury
Colefolio123
Mercury
6
1
3
7.5
L
Khepri
EdwinGGK
Khepri
0
1
1
0.5
L
Merlin
PiiOTH
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
10,769
20,831
Taken
22,056
12,667
Mitigated
13,307
3,627
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,511
104
0
0
7,110
2,875
234
325
6,785
20,294
0
W
4,669
184
0
0
5,256
1,735
0
3,407
1,849
17,922
0
W
5,985
1,183
0
3,197
6,882
7,615
0
3,185
3,697
0
27,077
W
Mercury
Colefolio123
Mercury
7,680
2,824
0
430
8,693
3,317
0
4,329
4,364
0
43,555
L
Khepri
EdwinGGK
Khepri
3,764
423
644
723
8,232
7,919
146
3,138
5,094
11,211
0
L
Merlin
PiiOTH
Merlin
4,494
487
0
283
6,714
2,513
0
1,254
5,460
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
21,671
144
Minions Killed
128
0
Camps Cleared
0
738,161
Distance Traveled
662,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,582
632
62
5
0
236,767
0
W
He Bo
7,774
648
30
3
0
237,010
0
W
Mulan
8,789
732
43
4
0
228,213
0
W
Mercury
9,564
797
71
6
0
272,938
0
L
Khepri
6,860
572
25
2
0
224,873
4
L
Merlin
7,229
602
41
3
0
200,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role