Player Matchup

Neith
Neith
Jorge L Sanchez
Neith
Level 80
God Stats
12W - 13L
1,508 SR
Queue Stats
12W - 13L
1,684 Elo+
Party 2
Anubis
Anubis
Obi21WanKenobi
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
beautifuljoe21
Hachiman
Level 11
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 39
1,578 SR
1,561 Elo+

VS

Team Averages
Level 46
1,656 SR
1,462 Elo+
Thor
Thor
Flash4239418
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,374 Elo+
Solo
Discordia
Discordia
L JohnWoo L
Discordia
Level 22
God Stats
6W - 4L
1,621 SR
Queue Stats
122W - 151L
1,462 Elo+
Party 1
Odin
Odin
The lost gam3r
Odin
Level 102
God Stats
6W - 6L
1,847 SR
Queue Stats
174W - 154L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
8,542
610
8,587
11,764
4,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 8 / 2
8,592
614
3,665
11,139
4,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
2 / 9 / 2
8,403
600
4,600
15,859
5,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 9
9,697
693
5,133
11,089
3,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
L JohnWoo L
Discordia
14
13 / 0 / 7
11,607
829
17,536
9,047
3,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 1 / 17
11,354
811
10,789
14,520
13,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
24
24
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
1
7
3
0.36
W
Discordia
L JohnWoo L
Discordia
13
0
7
16.5
L
2
8
2
0.38
W
7
1
17
15.5
L
Hachiman
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
33,458
38,762
Taken
34,656
14,347
Mitigated
20,524
2,271
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,133
637
1,311
1,101
11,089
3,558
873
1,515
9,574
0
22,635
L
8,587
2,493
662
1,609
11,764
4,375
245
6,510
5,254
0
29,758
W
Discordia
L JohnWoo L
Discordia
17,536
1,763
285
4,555
9,047
3,051
1,049
515
8,532
47,906
0
L
3,665
383
0
0
11,139
4,594
390
3,696
7,443
21,953
0
W
10,789
2,881
665
3,503
14,520
13,915
557
1,652
12,868
0
30,521
L
Hachiman
4,600
3,220
0
0
15,859
5,378
658
7,346
8,513
0
16,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
32,658
100
Minions Killed
131
0
Camps Cleared
0
640,629
Distance Traveled
757,555
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,697
693
32
2
0
214,994
1
L
Neith
8,542
610
42
3
0
215,250
6
W
Discordia
11,607
829
65
5
0
258,679
3
L
Anubis
8,592
614
33
2
0
208,979
0
W
Odin
11,354
811
34
2
0
283,882
3
L
Hachiman
8,403
600
25
2
0
216,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role