Player Matchup

Merlin
Merlin
JohnWicksBrother
Merlin
Level 27
God Stats
5W - 7L
1,631 SR
Queue Stats
52W - 72L
1,540 Elo+
Party 1
Chaac
Chaac
bigbosschamp
Chaac
Level 49
God Stats
39W - 33L
1,452 SR
Queue Stats
142W - 176L
1,441 Elo+
Party 1
Hercules
Hercules
rackrunner419
Hercules
Level 75
God Stats
5W - 2L
1,827 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 1
Team Averages
Level 50
1,637 SR
1,507 Elo+

VS

Team Averages
Level 24
1,430 SR
1,307 Elo+
Thor
Thor
Lean_Dorito
Thor
Level 16
God Stats
3W - 4L
1,440 SR
Queue Stats
28W - 23L
1,093 Elo+
Party 2
Cerberus
Cerberus
chrismosh
Cerberus
Level 46
God Stats
6W - 5L
1,511 SR
Queue Stats
33W - 26L
1,198 Elo+
Party 2
Nemesis
Nemesis
iNSeCure
Nemesis
Level 10
God Stats
4W - 1L
1,337 SR
Queue Stats
20W - 13L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,907
565
5,681
9,295
2,904
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
7,878
563
8,242
13,580
8,294
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
rackrunner419
Hercules
10
2 / 2 / 0
8,885
635
6,956
11,927
7,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
8,743
625
5,378
7,757
3,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cerberus
chrismosh
Cerberus
13
8 / 0 / 4
9,996
714
16,442
14,077
5,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iNSeCure
Nemesis
10
0 / 2 / 10
8,729
624
6,372
9,444
3,322
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
0
7
7.5
L
0
4
2
0.25
W
Cerberus
chrismosh
Cerberus
8
0
4
10
W
Nemesis
iNSeCure
Nemesis
0
2
10
2.5
L
Hercules
rackrunner419
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
28,192
34,802
Taken
31,278
18,496
Mitigated
12,452
12,197
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,681
291
329
357
9,295
2,904
526
4,099
5,196
30,913
0
W
5,378
883
0
0
7,757
3,603
0
1,625
6,132
0
16,342
L
8,242
1,294
554
5,500
13,580
8,294
308
6,326
7,254
0
29,784
W
Cerberus
chrismosh
Cerberus
16,442
150
1,093
7,617
14,077
5,527
0
2,784
11,293
46,705
0
W
Nemesis
iNSeCure
Nemesis
6,372
2,374
0
2,617
9,444
3,322
0
1,340
8,104
0
34,253
L
Hercules
rackrunner419
Hercules
6,956
1,729
982
4,475
11,927
7,298
168
6,065
5,862
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
27,468
136
Minions Killed
189
0
Camps Cleared
0
752,019
Distance Traveled
837,698
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,907
565
56
4
0
234,014
3
W
Thor
8,743
625
27
2
0
278,834
4
L
Chaac
7,878
563
38
3
0
253,952
4
W
Cerberus
9,996
714
106
8
0
272,852
3
W
Nemesis
8,729
624
56
4
0
286,012
0
L
Hercules
8,885
635
42
3
0
264,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role