Player Matchup

Pele
Pele
FTFslopneck
Pele
Level 28
God Stats
14W - 28L
1,432 SR
Queue Stats
129W - 173L
1,169 Elo+
Solo
Aphrodite
Aphrodite
Hyphy Wolf
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,090 Elo+
Party 2
Mulan
Mulan
SunlitBumblebee
Mulan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,090 Elo+
Party 2
Team Averages
Level 47
1,477 SR
1,116 Elo+

VS

Team Averages
Level 14
1,464 SR
1,084 Elo+
Nemesis
Nemesis
DonkeyKongtower
Nemesis
Level 7
God Stats
11W - 20L
1,223 SR
Queue Stats
11W - 22L
994 Elo+
Party 1
Horus
Horus
PHD_MAN
Horus
Level 13
God Stats
2W - 0L
1,669 SR
Queue Stats
11W - 20L
1,072 Elo+
Party 1
Bakasura
Bakasura
pacmanjarrod
Bakasura
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 30L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 13 / 6
16,199
736
26,812
28,942
9,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Hyphy Wolf
Aphrodite
13
3 / 7 / 16
13,794
627
19,696
17,264
16,371
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 6 / 10
14,325
651
13,412
26,001
21,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 8
15,036
683
19,905
26,477
16,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
PHD_MAN
Horus
15
3 / 6 / 17
15,826
719
13,730
28,469
25,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
pacmanjarrod
Bakasura
17
14 / 12 / 5
17,070
776
24,909
32,106
15,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
26
Kills
23
26
Deaths
26
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
8
8
1.25
L
15
13
6
1.38
L
Aphrodite
Hyphy Wolf
Aphrodite
3
7
16
1.57
W
Horus
PHD_MAN
Horus
3
6
17
1.92
L
8
6
10
2.17
W
Bakasura
pacmanjarrod
Bakasura
14
12
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
58,544
72,207
Taken
87,052
47,759
Mitigated
57,401
25,744
Healing
30,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,905
11,120
0
11,877
26,477
16,439
1,366
6,372
20,105
0
66,919
L
26,812
10,516
0
7,435
28,942
9,841
2,471
0
28,722
0
56,038
L
Aphrodite
Hyphy Wolf
Aphrodite
19,696
5,064
7,800
5,609
17,264
16,371
98
204
16,398
42,974
0
W
Horus
PHD_MAN
Horus
13,730
8,065
2,594
8,749
28,469
25,380
621
8,348
20,121
0
34,474
L
13,412
4,717
1,340
3,560
26,001
21,547
477
432
24,533
0
43,675
W
Bakasura
pacmanjarrod
Bakasura
24,909
16,451
0
7,022
32,106
15,582
1,140
6,249
25,857
0
73,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,318
Gold Earned
47,932
150
Minions Killed
182
0
Camps Cleared
0
1,068,632
Distance Traveled
1,047,633
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,036
683
56
3
0
333,880
0
L
Pele
16,199
736
51
2
0
346,707
0
L
Aphrodite
13,794
627
43
2
0
340,676
0
W
Horus
15,826
719
23
1
0
393,501
2
L
Mulan
14,325
651
56
3
0
381,249
0
W
Bakasura
17,070
776
103
5
0
320,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role