Player Matchup

Ra
Ra
Spider-Gur
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 325L
1,145 Elo+
Party 1
Chaac
Chaac
YvngDiablo69_yt
Chaac
Level 15
God Stats
5W - 5L
1,405 SR
Queue Stats
13W - 19L
1,207 Elo+
Party 2
Bakasura
Bakasura
babyephraim28
Bakasura
Level 7
God Stats
3W - 7L
1,229 SR
Queue Stats
3W - 9L
1,102 Elo+
Party 2
Neith
Neith
jerd458
Neith
Level 12
God Stats
77W - 64L
1,373 SR
Queue Stats
260W - 287L
1,246 Elo+
Party 1
Izanami
Izanami
mantie23
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,209 Elo+
Solo
Team Averages
Level 11
1,401 SR
1,182 Elo+

VS

Team Averages
Level 19
1,523 SR
1,364 Elo+
Artemis
Artemis
 
Artemis
Level 17
God Stats
12W - 21L
1,351 SR
Queue Stats
14W - 21L
1,213 Elo+
Solo
Izanami
Izanami
Lady jassy5135
Izanami
Level 26
God Stats
41W - 44L
1,592 SR
Queue Stats
166W - 208L
1,284 Elo+
Solo
Cupid
Cupid
Ratchet_Scarlet
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
VAMPIREIZZY00
Discordia
Level 26
God Stats
3W - 4L
1,673 SR
Queue Stats
65W - 62L
1,177 Elo+
Solo
Chang'e
Chang'e
alaaa1979
Chang'e
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 15
16,155
950
14,183
24,176
10,156
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 5 / 4
14,779
869
13,187
13,488
6,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
babyephraim28
Bakasura
18
1 / 3 / 2
13,157
774
1,774
9,004
3,129
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
jerd458
Neith
20
10 / 4 / 10
18,392
1,082
36,697
25,345
10,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
mantie23
Izanami
20
8 / 10 / 13
17,547
1,032
31,244
22,619
9,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 6 / 20
18,008
1,059
27,530
29,794
12,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 3 / 14
19,374
1,140
35,528
19,999
10,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

17
1 / 4 / 2
12,831
755
1,372
6,313
2,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
VAMPIREIZZY00
Discordia
20
8 / 7 / 14
17,620
1,036
19,997
24,911
8,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
alaaa1979
Chang'e
20
0 / 11 / 15
14,403
847
928
22,268
8,497

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
31
Kills
31
31
Deaths
31
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
8
6
20
3
L
14
3
14
7
L
1
4
2
0.5
W
5
9
15
1.39
L
Discordia
VAMPIREIZZY00
Discordia
8
7
14
2.14
W
7
5
4
1.8
L
Chang'e
alaaa1979
Chang'e
0
11
15
0.68
W
Bakasura
babyephraim28
Bakasura
1
3
2
0.67
W
Neith
jerd458
Neith
10
4
10
3.75
W
Izanami
mantie23
Izanami
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,085
Damage
85,355
94,632
Taken
103,285
40,387
Mitigated
41,802
11,986
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
27,530
21,519
0
9,985
29,794
12,069
0
4,286
25,248
0
52,368
L
35,528
20,462
1,015
2,019
19,999
10,244
0
2,549
17,380
355
85,284
L
1,372
1,372
0
0
6,313
2,060
0
2,006
4,307
0
2,202
W
14,183
3,908
22
160
24,176
10,156
0
6,599
17,577
25,828
0
L
Discordia
VAMPIREIZZY00
Discordia
19,997
6,563
0
2,210
24,911
8,932
0
2,907
21,857
65,773
0
W
13,187
2,497
0
2,210
13,488
6,670
0
2,064
11,424
0
23,401
L
Chang'e
alaaa1979
Chang'e
928
701
68
150
22,268
8,497
0
2,435
19,833
5,851
0
W
Bakasura
babyephraim28
Bakasura
1,774
1,182
0
104
9,004
3,129
0
1,737
6,949
0
10,827
W
Neith
jerd458
Neith
36,697
15,500
0
7,480
25,345
10,799
0
5,856
19,489
0
98,286
W
Izanami
mantie23
Izanami
31,244
21,576
402
1,608
22,619
9,633
0
4,669
17,950
0
81,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,030
Gold Earned
82,236
315
Minions Killed
299
7
Camps Cleared
4
1,106,137
Distance Traveled
1,202,552
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,008
1,059
65
4
1
273,983
0
L
Izanami
19,374
1,140
131
8
1
322,363
1
L
Cupid
12,831
755
0
0
0
96,162
1
W
Ra
16,155
950
19
1
0
296,651
0
L
Discordia
17,620
1,036
92
5
2
281,837
2
W
Chaac
14,779
869
18
1
1
168,966
1
L
Chang'e
14,403
847
11
1
0
228,207
0
W
Bakasura
13,157
774
28
2
1
167,339
0
W
Neith
18,392
1,082
126
7
4
273,948
0
W
Izanami
17,547
1,032
124
7
1
199,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role