Player Matchup

Neith
Neith
Chilly Johnsen
Neith
Level 16
God Stats
36W - 27L
1,683 SR
Queue Stats
62W - 61L
1,510 Elo+
Solo
Fenrir
Fenrir
TRIPA---X
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 132L
1,516 Elo+
Party 3
King Arthur
King Arthur
ahatec8
King Arthur
Level 18
God Stats
41W - 41L
1,392 SR
Queue Stats
111W - 132L
1,433 Elo+
Party 3
The Morrigan
The Morrigan
luisuzumaki
The Morrigan
Level 29
God Stats
9W - 10L
1,482 SR
Queue Stats
242W - 264L
1,499 Elo+
Party 3
Da Ji
Da Ji
matthew_70muse
Da Ji
Level 25
God Stats
4W - 0L
1,683 SR
Queue Stats
207W - 212L
1,505 Elo+
Party 3
Team Averages
Level 23
1,548 SR
1,493 Elo+

VS

Team Averages
Level 15
1,492 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,596 Elo+
Party 2
Izanami
Izanami
Don Linke
Izanami
Level 18
God Stats
21W - 18L
1,464 SR
Queue Stats
139W - 144L
1,437 Elo+
Party 1
Tyr
Tyr
Lucas00I
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
SL33ZZY Ez270
Kukulkan
Level 17
God Stats
3W - 8L
1,478 SR
Queue Stats
37W - 39L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
wedary
Baron Samedi
Level 28
God Stats
50W - 39L
1,518 SR
Queue Stats
462W - 442L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 21
14,378
959
22,233
12,983
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TRIPA---X
Fenrir
20
1 / 3 / 24
14,206
947
7,523
18,314
19,523
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
ahatec8
King Arthur
20
4 / 5 / 20
15,516
1,034
22,447
21,301
24,176
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
luisuzumaki
The Morrigan
20
8 / 0 / 19
15,820
1,055
24,052
8,845
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
24 / 2 / 13
18,409
1,227
36,837
14,810
8,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
3 / 13 / 9
13,993
933
12,990
35,817
24,213
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Don Linke
Izanami
19
3 / 9 / 5
14,119
941
19,302
17,918
10,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 7
13,649
910
11,133
31,427
50,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SL33ZZY Ez270
Kukulkan
19
0 / 10 / 4
12,466
831
12,678
18,363
8,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
wedary
Baron Samedi
20
3 / 3 / 9
14,392
959
12,046
14,254
18,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
42
Kills
12
12
Deaths
42
97
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
13
9
0.58
W
5
2
21
7.75
L
Izanami
Don Linke
Izanami
3
9
5
0.61
L
3
7
7
0.93
L
Kukulkan
SL33ZZY Ez270
Kukulkan
0
10
4
0.2
W
Fenrir
TRIPA---X
Fenrir
1
3
24
4.33
W
King Arthur
ahatec8
King Arthur
4
5
20
2.8
W
The Morrigan
luisuzumaki
The Morrigan
8
0
19
17.5
W
24
2
13
15.25
L
Baron Samedi
wedary
Baron Samedi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,092
Damage
68,149
76,253
Taken
117,779
61,819
Mitigated
112,369
10,179
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,990
3,474
0
3,122
35,817
24,213
0
8,393
27,154
0
32,301
W
22,233
15,591
0
1,167
12,983
5,833
0
5,433
7,550
0
53,704
L
Izanami
Don Linke
Izanami
19,302
16,948
0
312
17,918
10,200
0
1,227
16,691
0
65,634
L
11,133
2,830
0
2,381
31,427
50,736
0
6,885
24,338
0
20,640
L
Kukulkan
SL33ZZY Ez270
Kukulkan
12,678
1,439
0
0
18,363
8,635
0
5,346
13,017
40,363
0
W
Fenrir
TRIPA---X
Fenrir
7,523
2,230
0
969
18,314
19,523
0
5,747
12,567
0
16,672
W
King Arthur
ahatec8
King Arthur
22,447
4,232
402
1,398
21,301
24,176
0
5,458
15,843
0
36,233
W
The Morrigan
luisuzumaki
The Morrigan
24,052
3,403
1,608
805
8,845
4,036
0
3,023
5,822
65,608
865
W
36,837
20,363
0
3,830
14,810
8,251
0
5,063
9,747
0
57,347
L
Baron Samedi
wedary
Baron Samedi
12,046
1,840
3,799
1,393
14,254
18,585
0
2,201
12,053
41,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,329
Gold Earned
68,619
280
Minions Killed
295
11
Camps Cleared
4
1,303,896
Distance Traveled
1,278,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,993
933
38
3
0
292,770
0
W
Neith
14,378
959
66
4
0
268,433
0
L
Izanami
14,119
941
99
7
3
215,418
0
L
Tyr
13,649
910
24
2
1
277,145
0
L
Kukulkan
12,466
831
62
4
0
216,507
0
W
Fenrir
14,206
947
15
1
1
268,805
0
W
King Arthur
15,516
1,034
29
2
1
219,752
0
W
The Morrigan
15,820
1,055
120
8
3
260,819
1
W
Da Ji
18,409
1,227
50
3
6
286,087
0
L
Baron Samedi
14,392
959
72
5
0
277,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role