Player Matchup

Hercules
Hercules
ALEDRAKO
Hercules
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 65L
1,469 Elo+
Solo
Chernobog
Chernobog
KoneJoide
Chernobog
Level 123
God Stats
10W - 6L
1,724 SR
Queue Stats
418W - 290L
1,508 Elo+
Party 2
Hera
Hera
Sarlt
Hera
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 154L
1,570 Elo+
Party 2
Team Averages
Level 135
1,575 SR
1,516 Elo+

VS

Team Averages
Level 85
1,567 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Køuseı
Sylvanus
Level 86
God Stats
2W - 2L
1,702 SR
Queue Stats
24W - 29L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALEDRAKO
Hercules
11
6 / 2 / 2
9,647
742
7,348
12,118
7,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
KoneJoide
Chernobog
13
7 / 3 / 5
10,236
787
12,342
8,912
3,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Sarlt
Hera
11
0 / 3 / 9
8,949
688
9,262
9,129
2,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 4 / 5
9,562
736
6,593
10,269
3,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
9
3 / 5 / 0
8,516
655
3,261
8,605
2,704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Køuseı
Sylvanus
9
2 / 4 / 1
8,606
662
6,292
14,306
9,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
8
8
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
5
1.38
L
Pele
 
Pele
3
5
0
0.6
W
Hercules
ALEDRAKO
Hercules
6
2
2
3.5
W
Chernobog
KoneJoide
Chernobog
7
3
5
3.17
L
Sylvanus
Køuseı
Sylvanus
2
4
1
0.63
W
Hera
Sarlt
Hera
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
16,146
30,159
Taken
33,180
13,556
Mitigated
16,037
9,186
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,593
1,861
0
250
10,269
3,342
718
2,975
7,294
39,872
0
L
Pele
 
Pele
3,261
602
0
925
8,605
2,704
663
2,932
5,673
0
10,259
W
Hercules
ALEDRAKO
Hercules
7,348
2,434
0
3,798
12,118
7,685
421
4,375
7,743
0
27,101
W
Chernobog
KoneJoide
Chernobog
12,342
5,642
0
1,191
8,912
3,090
1,002
4,413
4,499
0
46,750
L
Sylvanus
Køuseı
Sylvanus
6,292
1,934
1,921
3,995
14,306
9,991
258
3,387
10,919
11,448
0
W
Hera
Sarlt
Hera
9,262
2,324
0
4,197
9,129
2,781
483
4,170
4,959
44,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
26,684
189
Minions Killed
94
0
Camps Cleared
0
713,598
Distance Traveled
696,954
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,562
736
63
5
0
220,832
6
L
Pele
8,516
655
18
1
0
251,353
4
W
Hercules
9,647
742
40
3
0
249,387
5
W
Chernobog
10,236
787
74
6
0
233,066
2
L
Sylvanus
8,606
662
13
1
0
224,769
4
W
Hera
8,949
688
75
6
0
231,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role