Player Matchup

Scylla
Scylla
MajesticAbaddon
Scylla
Level 120
God Stats
3W - 2L
1,365 SR
Queue Stats
141W - 132L
1,631 Elo+
Party 2
Mulan
Mulan
OminousBloom171
Mulan
Level 98
God Stats
3W - 2L
1,167 SR
Queue Stats
54W - 42L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
TriggerHappy263
Jing Wei
Level 62
God Stats
20W - 9L
1,598 SR
Queue Stats
62W - 56L
1,525 Elo+
Party 2
Team Averages
Level 93
1,377 SR
1,578 Elo+

VS

Team Averages
Level 91
1,729 SR
1,582 Elo+
Ganesha
Ganesha
FindingCaptNemo
Ganesha
Level 79
God Stats
21W - 16L
1,649 SR
Queue Stats
48W - 44L
1,724 Elo+
Solo
Hades
Hades
ForbiddenW1sd0m
Hades
Level 108
God Stats
172W - 76L
1,731 SR
Queue Stats
684W - 709L
1,560 Elo+
Party 1
Osiris
Osiris
TTV Eklipz
Osiris
Level 86
God Stats
15W - 15L
1,809 SR
Queue Stats
547W - 520L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
13,759
625
17,651
13,468
4,114
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 8 / 9
14,160
644
17,154
17,910
7,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
17
9 / 6 / 6
15,810
719
15,825
17,448
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 15
12,597
573
8,658
17,519
9,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 10 / 2
14,606
664
19,886
23,270
9,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
TTV Eklipz
Osiris
14
7 / 4 / 8
13,743
625
12,768
22,214
32,919
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
16
Kills
17
17
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
15
3.75
L
10
10
2
1.1
W
4
3
5
2.17
W
3
8
9
0.94
L
Osiris
TTV Eklipz
Osiris
7
4
8
2.75
W
Jing Wei
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
41,312
48,826
Taken
63,003
16,208
Mitigated
52,447
8,511
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,658
384
937
3,515
17,519
9,757
361
4,982
12,537
39,681
0
L
19,886
966
572
7,120
23,270
9,771
1,202
4,844
18,426
75,602
0
W
17,651
1,165
0
2,643
13,468
4,114
787
5,390
8,078
66,135
0
W
17,154
2,371
0
3,252
17,910
7,391
124
11,434
6,476
0
50,998
L
Osiris
TTV Eklipz
Osiris
12,768
3,842
0
3,720
22,214
32,919
207
7,849
14,365
34
28,678
W
Jing Wei
15,825
13,274
0
2,616
17,448
4,703
2,026
11,850
5,598
0
48,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
40,946
227
Minions Killed
216
0
Camps Cleared
0
1,184,408
Distance Traveled
1,170,602
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,597
573
16
1
0
436,532
0
L
Hades
14,606
664
132
6
0
338,256
2
W
Scylla
13,759
625
100
5
0
382,349
2
W
Mulan
14,160
644
51
2
0
391,471
2
L
Osiris
13,743
625
68
3
0
395,814
2
W
Jing Wei
15,810
719
76
3
0
410,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role