Player Matchup

Merlin
Merlin
Gnar1yBr0wn
Merlin
Level 49
God Stats
0W - 3L
1,421 SR
Queue Stats
2W - 3L
1,063 Elo+
Solo
Bacchus
Bacchus
TH3 GiNG3rr
Bacchus
Level 45
God Stats
25W - 21L
1,422 SR
Queue Stats
32W - 38L
1,321 Elo+
Solo
Heimdallr
Heimdallr
oinkers53
Heimdallr
Level 17
God Stats
20W - 14L
1,173 SR
Queue Stats
20W - 16L
1,017 Elo+
Solo
Team Averages
Level 37
1,339 SR
1,134 Elo+

VS

Team Averages
Level 68
1,338 SR
1,141 Elo+
Bakasura
Bakasura
 
Bakasura
Level 35
God Stats
4W - 6L
1,290 SR
Queue Stats
13W - 17L
1,085 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
123W - 177L
1,363 SR
Queue Stats
702W - 1,214L
1,159 Elo+
Solo
Fenrir
Fenrir
bain97
Fenrir
Level 140
God Stats
24W - 30L
1,360 SR
Queue Stats
260W - 344L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 17 / 5
16,481
634
18,284
28,138
7,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
TH3 GiNG3rr
Bacchus
16
4 / 5 / 10
16,417
631
12,314
26,687
37,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
oinkers53
Heimdallr
17
10 / 7 / 5
18,264
702
22,703
17,714
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
14 / 12 / 9
18,833
724
25,301
35,110
17,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
 
Kukulkan
17
3 / 1 / 11
16,407
631
19,771
15,819
5,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bain97
Fenrir
17
12 / 5 / 9
17,859
687
15,912
25,832
12,623
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
18
Kills
29
29
Deaths
18
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
14
12
9
1.54
W
Kukulkan
 
Kukulkan
3
1
11
8.5
L
Merlin
4
17
5
0.38
L
Bacchus
TH3 GiNG3rr
Bacchus
4
5
10
1.8
W
Fenrir
bain97
Fenrir
12
5
9
3.3
L
Heimdallr
oinkers53
Heimdallr
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,301
Damage
60,984
72,539
Taken
76,761
50,119
Mitigated
35,285
11,580
Healing
25,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
25,301
20,204
159
14,608
35,110
17,371
2,444
8,214
26,892
0
95,576
W
Kukulkan
 
Kukulkan
19,771
842
0
2,994
15,819
5,291
977
11,082
4,737
89,106
0
L
Merlin
18,284
2,197
559
3,594
28,138
7,761
450
8,501
18,007
85,930
0
L
Bacchus
TH3 GiNG3rr
Bacchus
12,314
623
279
3,409
26,687
37,134
0
6,131
19,060
37,046
1,745
W
Fenrir
bain97
Fenrir
15,912
3,433
0
7,426
25,832
12,623
384
10,742
15,090
159
41,452
L
Heimdallr
oinkers53
Heimdallr
22,703
11,621
0
3,739
17,714
5,224
500
5,358
11,832
0
76,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
53,099
250
Minions Killed
285
0
Camps Cleared
0
1,220,466
Distance Traveled
1,530,892
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
18,833
724
108
4
0
535,788
3
W
Kukulkan
16,407
631
146
6
0
492,973
2
L
Merlin
16,481
634
116
4
0
333,725
2
L
Bacchus
16,417
631
42
2
0
469,360
0
W
Fenrir
17,859
687
31
1
0
502,131
1
L
Heimdallr
18,264
702
92
4
0
417,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role