Player Matchup

Cupid
Cupid
Balør
Cupid
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 103L
1,334 Elo+
Party 1
Bacchus
Bacchus
Comrade12234
Bacchus
Level 27
God Stats
5W - 10L
1,588 SR
Queue Stats
35W - 68L
1,043 Elo+
Party 1
Discordia
Discordia
ImpossibleGirl33
Discordia
Level 29
God Stats
7W - 5L
1,193 SR
Queue Stats
190W - 249L
1,280 Elo+
Party 1
Team Averages
Level 40
1,427 SR
1,219 Elo+

VS

Team Averages
Level 55
1,458 SR
1,278 Elo+
Anubis
Anubis
CallMeMont
Anubis
Level 45
God Stats
12W - 7L
1,647 SR
Queue Stats
74W - 88L
1,278 Elo+
Party 2
Hachiman
Hachiman
SuperTrashManXL
Hachiman
Level 15
God Stats
1W - 3L
1,227 SR
Queue Stats
11W - 25L
1,108 Elo+
Party 2
Loki
Loki
mateo199979
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Balør
Cupid
13
5 / 2 / 14
11,495
718
13,820
12,496
6,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Comrade12234
Bacchus
12
8 / 5 / 11
11,738
734
6,569
12,821
12,923
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
14
8 / 2 / 11
12,350
772
8,008
6,491
1,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CallMeMont
Anubis
13
8 / 10 / 0
11,488
718
10,804
16,310
7,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
7
1 / 5 / 0
8,858
554
1,342
5,410
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 2
9,295
581
3,370
13,404
4,233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
9
9
Deaths
22
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Balør
Cupid
5
2
14
6
L
Anubis
CallMeMont
Anubis
8
10
0
0.8
W
Bacchus
Comrade12234
Bacchus
8
5
11
2.7
W
Discordia
8
2
11
6.75
L
Hachiman
1
5
0
0.2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
15,516
31,808
Taken
35,124
21,549
Mitigated
12,852
9,087
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Balør
Cupid
13,820
5,502
1,013
3,909
12,496
6,837
1,552
3,954
8,542
0
40,663
L
Anubis
CallMeMont
Anubis
10,804
1,095
0
3,597
16,310
7,062
0
7,273
9,037
48,085
0
W
Bacchus
Comrade12234
Bacchus
6,569
840
1,280
1,718
12,821
12,923
402
4,597
8,224
15,929
0
W
Discordia
8,008
381
142
1,025
6,491
1,789
833
2,793
3,698
49,134
0
L
Hachiman
1,342
728
0
238
5,410
1,557
0
2,883
2,527
0
5,793
L
3,370
1,090
0
645
13,404
4,233
0
4,751
8,653
0
30,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
29,641
144
Minions Killed
125
0
Camps Cleared
0
855,807
Distance Traveled
605,938
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,495
718
39
2
0
311,667
0
L
Anubis
11,488
718
70
4
0
215,895
0
W
Bacchus
11,738
734
11
1
0
256,844
0
W
Discordia
12,350
772
94
6
0
287,296
1
L
Hachiman
8,858
554
12
1
0
88,564
1
L
Loki
9,295
581
43
3
0
301,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role