Player Matchup

Ymir
Ymir
Goon Cowboy 60
Ymir
Level 8
God Stats
21W - 10L
1,613 SR
Queue Stats
22W - 12L
1,506 Elo+
Party 1
Merlin
Merlin
JOKRxAUTHOR1TY
Merlin
Level 28
God Stats
36W - 34L
1,483 SR
Queue Stats
88W - 101L
1,593 Elo+
Solo
Guan Yu
Guan Yu
NineJordxn
Guan Yu
Level 26
God Stats
1W - 1L
1,464 SR
Queue Stats
51W - 30L
1,661 Elo+
Solo
Chang'e
Chang'e
Tenderness_Y125
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,548 Elo+
Solo
Kukulkan
Kukulkan
dirtystang1000
Kukulkan
Level 26
God Stats
3W - 0L
1,398 SR
Queue Stats
8W - 7L
1,409 Elo+
Party 1
Team Averages
Level 19
1,492 SR
1,543 Elo+

VS

Team Averages
Level 41
1,540 SR
1,551 Elo+
Neith
Neith
Chiccynugget193
Neith
Level 3
God Stats
1W - 2L
1,548 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 3
Hel
Hel
Daddy Stee
Hel
Level 34
God Stats
1W - 1L
1,650 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 3
Ares
Ares
DogutoryAfalkie
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Ra
Ra
cassrollhandler
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
gamerjaker82
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 23
13,183
1,099
17,172
21,089
22,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 2 / 14
14,374
1,198
24,598
12,358
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
NineJordxn
Guan Yu
20
22 / 3 / 12
14,825
1,235
36,474
20,539
13,822
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 25
12,165
1,014
7,391
13,662
7,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
18
3 / 1 / 13
11,627
969
10,827
10,006
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
10,525
877
5,568
15,153
4,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 13 / 7
11,561
963
21,871
23,714
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 8 / 7
12,972
1,081
15,857
25,352
23,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 3
13,032
1,086
18,108
14,522
4,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
0 / 14 / 7
10,722
894
6,886
27,710
19,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
44
46
Kills
13
13
Deaths
46
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
2
13
7
0.42
L
5
8
7
1.06
W
6
3
23
5.83
W
13
2
14
10
W
Guan Yu
NineJordxn
Guan Yu
22
3
12
9.33
W
2
4
25
3.63
L
6
4
3
1.88
W
Kukulkan
3
1
13
9.5
L
Fenrir
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,462
Damage
68,290
77,654
Taken
106,451
50,108
Mitigated
57,741
22,546
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
2,875
0
470
15,153
4,676
0
8,946
6,207
0
14,379
L
21,871
1,444
2,173
2,997
23,714
6,296
0
14,151
9,486
42,862
0
L
15,857
1,051
0
400
25,352
23,480
0
16,161
9,191
36,207
0
W
17,172
2,007
0
1,535
21,089
22,062
0
14,754
6,335
29,457
0
W
24,598
687
0
199
12,358
4,215
0
8,736
3,622
40,549
0
W
Guan Yu
NineJordxn
Guan Yu
36,474
8,796
3,803
5,997
20,539
13,822
0
12,863
7,676
0
67,370
W
7,391
1,711
4,003
4,681
13,662
7,289
0
11,902
1,760
23,671
0
L
18,108
1,405
2,296
1,726
14,522
4,203
0
7,354
7,168
39,694
0
W
Kukulkan
10,827
1,330
0
2,328
10,006
2,720
0
7,581
2,425
29,248
0
L
Fenrir
6,886
2,158
0
1,142
27,710
19,086
0
13,299
14,411
0
24,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,174
Gold Earned
58,812
216
Minions Killed
172
12
Camps Cleared
2
1,089,189
Distance Traveled
1,001,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,525
877
10
1
0
170,423
0
L
Hel
11,561
963
47
4
0
206,037
0
L
Ares
12,972
1,081
28
2
1
218,260
1
W
Ymir
13,183
1,099
36
3
0
220,953
0
W
Merlin
14,374
1,198
38
3
3
213,349
0
W
Guan Yu
14,825
1,235
65
5
2
232,346
0
W
Chang'e
12,165
1,014
31
3
1
194,210
0
L
Ra
13,032
1,086
59
5
0
240,049
0
W
Kukulkan
11,627
969
46
4
6
228,331
0
L
Fenrir
10,722
894
28
2
1
166,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role