Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alpdruke
Merlin
Level 92
God Stats
3W - 1L
1,702 SR
Queue Stats
130W - 140L
1,355 Elo+
Party 1
Anubis
Anubis
MikeyWhiskey419
Anubis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Eset
Eset
Progenitor101
Eset
Level 115
God Stats
1W - 5L
1,279 SR
Queue Stats
140W - 156L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
Zermatts
Heimdallr
Level 100
God Stats
4W - 5L
1,559 SR
Queue Stats
112W - 116L
1,365 Elo+
Party 1
Team Averages
Level 110
1,508 SR
1,417 Elo+

VS

Team Averages
Level 69
1,489 SR
1,372 Elo+
Geb
Geb
BigDawg_Dizz
Geb
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,219 Elo+
Party 2
Hercules
Hercules
LongShlongSilvuh
Hercules
Level 49
God Stats
8W - 3L
1,521 SR
Queue Stats
175W - 139L
1,317 Elo+
Party 2
Chiron
Chiron
NaudiTheGoat
Chiron
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 76L
1,500 Elo+
Solo
Anubis
Anubis
Uhlisuh
Anubis
Level 91
God Stats
7W - 3L
1,500 SR
Queue Stats
456W - 434L
1,412 Elo+
Party 2
He Bo
He Bo
XxHabitat_KingxX
He Bo
Level 94
God Stats
17W - 15L
1,426 SR
Queue Stats
458W - 436L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 5 / 2
5,427
1,085
5,249
6,285
1,820
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Alpdruke
Merlin
10
2 / 3 / 0
5,344
1,069
3,574
4,623
1,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,274
855
513
1,097
336
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 2
5,028
1,006
1,939
3,811
1,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Zermatts
Heimdallr
10
1 / 3 / 4
5,491
1,098
3,672
4,156
1,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 9
5,570
1,114
1,096
4,745
4,795
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 1 / 7
6,299
1,260
1,689
5,517
5,333
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chiron
13
8 / 0 / 6
7,383
1,477
5,336
4,084
1,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Uhlisuh
Anubis
10
2 / 2 / 10
6,034
1,207
3,287
3,223
1,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 9
6,231
1,246
5,255
4,325
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
16
16
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
2
0.8
L
Merlin
Alpdruke
Merlin
2
3
0
0.67
W
0
2
9
2.25
W
4
1
7
7.5
L
0
1
0
0
W
Chiron
8
0
6
11
L
1
4
2
0.5
W
Anubis
Uhlisuh
Anubis
2
2
10
3.5
W
2
2
9
3.25
L
Heimdallr
Zermatts
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
16,663
19,972
Taken
21,894
5,977
Mitigated
14,364
3,297
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,249
1,025
76
1,066
6,285
1,820
0
2,397
3,888
0
7,287
L
Merlin
Alpdruke
Merlin
3,574
297
306
746
4,623
1,460
0
2,311
2,312
8,277
0
W
1,096
241
1,798
1,026
4,745
4,795
27
1,814
2,931
2,163
0
W
1,689
314
1,095
2,345
5,517
5,333
679
770
4,747
0
2,915
L
513
39
0
185
1,097
336
0
344
753
969
0
W
Chiron
5,336
2,196
1,245
2,356
4,084
1,642
1,334
984
3,100
0
8,754
L
1,939
91
0
171
3,811
1,060
0
2,656
1,155
4,276
0
W
Anubis
Uhlisuh
Anubis
3,287
183
294
135
3,223
1,282
577
1,113
2,110
9,534
0
W
5,255
52
1,222
663
4,325
1,312
640
1,345
2,980
11,055
0
L
Heimdallr
Zermatts
Heimdallr
3,672
1,667
441
306
4,156
1,301
0
1,930
2,226
0
6,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
31,517
29
Minions Killed
41
0
Camps Cleared
0
387,322
Distance Traveled
493,279
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,427
1,085
4
1
0
97,757
0
L
Merlin
5,344
1,069
10
2
0
93,194
0
W
Geb
5,570
1,114
2
0
0
91,537
0
W
Hercules
6,299
1,260
2
0
0
99,745
0
L
Anubis
4,274
855
0
0
0
21,696
0
W
Chiron
7,383
1,477
12
2
0
116,440
1
L
Eset
5,028
1,006
7
1
0
83,639
1
W
Anubis
6,034
1,207
15
3
0
86,058
0
W
He Bo
6,231
1,246
10
2
0
99,499
0
L
Heimdallr
5,491
1,098
8
2
0
91,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role