Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 8
God Stats
46W - 49L
1,333 SR
Queue Stats
57W - 63L
1,309 Elo+
Party 3
Fenrir
Fenrir
Dank_Buddah710
Fenrir
Level 26
God Stats
8W - 6L
1,523 SR
Queue Stats
8W - 8L
1,337 Elo+
Party 2
Pele
Pele
TamsinValkyrie
Pele
Level 28
God Stats
22W - 20L
1,243 SR
Queue Stats
62W - 65L
1,226 Elo+
Party 3
Bellona
Bellona
annashae12
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,070 Elo+
Party 2
Izanami
Izanami
hanant2yall
Izanami
Level 17
God Stats
115W - 106L
1,419 SR
Queue Stats
172W - 181L
1,332 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,255 Elo+

VS

Team Averages
Level 19
1,459 SR
1,327 Elo+
Khepri
Khepri
 
Khepri
Level 17
God Stats
3W - 3L
1,523 SR
Queue Stats
27W - 33L
1,319 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 13
God Stats
4W - 10L
1,363 SR
Queue Stats
10W - 21L
1,297 Elo+
Solo
Nox
Nox
AlexTheLioness9
Nox
Level 14
God Stats
6W - 10L
1,483 SR
Queue Stats
145W - 157L
1,340 Elo+
Solo
Medusa
Medusa
BebesitaRD
Medusa
Level 28
God Stats
59W - 65L
1,418 SR
Queue Stats
407W - 431L
1,329 Elo+
Party 1
Izanami
Izanami
MaleficaRD
Izanami
Level 25
God Stats
86W - 132L
1,508 SR
Queue Stats
136W - 192L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
0 / 1 / 19
11,931
918
4,176
4,021
2,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 25
13,706
1,054
15,946
16,680
13,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
18 / 3 / 20
16,460
1,266
37,262
22,718
8,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
annashae12
Bellona
20
6 / 9 / 28
13,733
1,056
14,608
24,899
19,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
hanant2yall
Izanami
20
21 / 7 / 13
17,211
1,324
43,942
15,579
6,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
1 / 11 / 17
12,886
991
7,214
27,322
34,359
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
 
Merlin
19
5 / 10 / 11
12,732
979
16,883
19,889
8,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 14 / 12
13,420
1,032
15,224
27,852
12,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BebesitaRD
Medusa
19
5 / 8 / 13
13,066
1,005
17,064
25,386
10,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
MaleficaRD
Izanami
19
7 / 7 / 10
13,739
1,057
18,267
20,365
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
87
50
Kills
24
24
Deaths
50
105
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
19
9.5
L
Khepri
 
Khepri
1
11
17
0.86
L
Merlin
 
Merlin
5
10
11
1.05
L
6
14
12
0.86
L
Medusa
BebesitaRD
Medusa
5
8
13
1.44
W
5
4
25
4.38
L
Izanami
MaleficaRD
Izanami
7
7
10
1.71
W
18
3
20
9.33
W
Bellona
annashae12
Bellona
6
9
28
2.22
W
Izanami
hanant2yall
Izanami
21
7
13
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,934
Damage
74,652
83,897
Taken
120,814
50,623
Mitigated
73,879
17,218
Healing
2,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,176
0
1,991
177
4,021
2,488
0
2,422
1,599
16,144
0
L
Khepri
 
Khepri
7,214
580
0
0
27,322
34,359
0
1,108
26,214
17,242
0
L
Merlin
 
Merlin
16,883
2,120
0
0
19,889
8,587
0
883
19,006
42,076
0
L
15,224
3,755
0
0
27,852
12,052
0
743
27,109
26,644
0
L
Medusa
BebesitaRD
Medusa
17,064
10,569
180
842
25,386
10,793
0
902
24,484
0
38,566
W
15,946
4,100
0
1,218
16,680
13,532
0
6,553
10,127
0
22,324
L
Izanami
MaleficaRD
Izanami
18,267
16,451
0
1,182
20,365
8,088
0
789
19,576
0
43,100
W
37,262
19,023
390
9,894
22,718
8,800
0
12,834
9,884
0
64,253
W
Bellona
annashae12
Bellona
14,608
5,448
0
1,872
24,899
19,169
0
11,196
13,703
249
26,789
W
Izanami
hanant2yall
Izanami
43,942
24,582
0
1,676
15,579
6,634
0
6,316
9,263
0
82,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,041
Gold Earned
65,843
221
Minions Killed
206
10
Camps Cleared
3
1,099,019
Distance Traveled
1,017,291
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,931
918
29
2
0
223,520
0
L
Khepri
12,886
991
18
1
0
174,097
0
L
Merlin
12,732
979
53
4
0
198,045
0
L
Nox
13,420
1,032
50
4
0
211,414
0
L
Medusa
13,066
1,005
34
3
3
228,899
1
W
Fenrir
13,706
1,054
13
1
0
248,441
0
L
Izanami
13,739
1,057
51
4
0
204,836
0
W
Pele
16,460
1,266
57
4
8
237,348
0
W
Bellona
13,733
1,056
40
3
0
214,017
5
W
Izanami
17,211
1,324
82
6
2
175,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role