Player Matchup

Cernunnos
Cernunnos
TVmistatrackstar
Cernunnos
Level 63
God Stats
5W - 2L
1,713 SR
Queue Stats
8W - 4L
1,539 Elo+
Party 1
Merlin
Merlin
Willektron
Merlin
Level 42
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 2L
1,182 Elo+
Party 1
Mulan
Mulan
alwaygetgo
Mulan
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,182 Elo+
Party 1
Team Averages
Level 56
1,618 SR
1,301 Elo+

VS

Team Averages
Level 46
1,413 SR
1,336 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
11W - 4L
1,546 SR
Queue Stats
29W - 34L
1,247 Elo+
Solo
Neith
Neith
Jadebean87
Neith
Level 29
God Stats
23W - 37L
1,383 SR
Queue Stats
32W - 41L
1,404 Elo+
Party 2
Ymir
Ymir
Wininacann
Ymir
Level 84
God Stats
2W - 6L
1,310 SR
Queue Stats
76W - 71L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
12 / 2 / 6
10,880
837
13,518
8,713
3,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Willektron
Merlin
10
2 / 2 / 12
8,816
678
3,198
7,703
2,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
11
7 / 1 / 12
10,094
776
8,305
9,783
9,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 6 / 0
9,645
742
12,319
11,004
3,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
7
0 / 7 / 1
7,065
543
5,707
8,699
2,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 8 / 5
8,232
633
3,364
13,084
13,978
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
5
5
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
6
0
0.83
L
Neith
0
7
1
0.07
W
Cernunnos
12
2
6
7.5
W
Merlin
Willektron
Merlin
2
2
12
4
L
0
8
5
0.31
W
Mulan
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
21,390
26,199
Taken
32,787
15,443
Mitigated
19,997
7,883
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,319
297
123
1,221
11,004
3,522
42
884
10,120
52,506
0
L
Neith
5,707
3,166
0
466
8,699
2,497
53
947
7,752
0
17,725
W
Cernunnos
13,518
5,688
1,408
1,813
8,713
3,231
1,479
4,902
3,811
0
46,394
W
Merlin
Willektron
Merlin
3,198
263
0
1,751
7,703
2,589
839
6,307
1,396
21,387
0
L
3,364
362
0
0
13,084
13,978
24
1,383
11,701
7,844
0
W
Mulan
8,305
1,960
855
2,056
9,783
9,623
611
4,498
5,285
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
24,942
143
Minions Killed
111
0
Camps Cleared
0
683,598
Distance Traveled
560,178
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,645
742
80
6
0
210,402
1
L
Neith
7,065
543
24
2
0
162,205
1
W
Cernunnos
10,880
837
86
7
0
219,110
1
W
Merlin
8,816
678
30
2
0
225,072
2
L
Ymir
8,232
633
7
1
0
187,571
3
W
Mulan
10,094
776
27
2
0
239,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role