Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
57W - 59L
1,323 Elo+
Party 2
Ra
Ra
 
Ra
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FaDe_sMoKe1
Baron Samedi
Level 29
God Stats
2W - 3L
1,553 SR
Queue Stats
46W - 48L
1,303 Elo+
Solo
Nemesis
Nemesis
Omega_Sev
Nemesis
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
27W - 22L
1,293 Elo+
Solo
Izanami
Izanami
panda6bear
Izanami
Level 8
God Stats
43W - 46L
1,272 SR
Queue Stats
43W - 52L
1,207 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,325 Elo+

VS

Team Averages
Level 20
1,374 SR
1,391 Elo+
Bellona
Bellona
Dontrellhall869-
Bellona
Level 28
God Stats
53W - 57L
1,409 SR
Queue Stats
193W - 204L
1,335 Elo+
Solo
Medusa
Medusa
Virtual Nickel
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sol
Sol
Wulfgar101
Sol
Level 8
God Stats
4W - 2L
1,437 SR
Queue Stats
26W - 31L
1,448 Elo+
Party 1
Susano
Susano
nelson40200
Susano
Level 28
God Stats
21W - 22L
1,404 SR
Queue Stats
69W - 74L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
thatRANDOMgenji
Zhong Kui
Level 29
God Stats
1W - 1L
1,118 SR
Queue Stats
29W - 45L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 9 / 13
11,110
1,010
16,169
23,035
9,755
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
 
Ra
17
3 / 8 / 13
10,959
996
14,201
19,544
9,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FaDe_sMoKe1
Baron Samedi
18
7 / 10 / 11
12,343
1,122
12,717
19,799
10,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Omega_Sev
Nemesis
17
4 / 10 / 13
11,216
1,020
10,757
21,743
12,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
panda6bear
Izanami
17
4 / 6 / 13
11,630
1,057
12,368
18,631
7,935
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 21
12,769
1,161
23,454
20,776
22,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
24 / 1 / 10
17,478
1,589
43,262
13,858
6,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 1 / 24
11,313
1,028
6,060
10,298
6,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
18
5 / 2 / 15
12,198
1,109
10,201
14,354
8,046
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Zhong Kui
thatRANDOMgenji
Zhong Kui
18
7 / 8 / 17
12,656
1,151
15,852
17,493
8,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
130
21
Kills
43
43
Deaths
21
63
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
9
13
1.06
L
Ra
 
Ra
3
8
13
1.19
W
7
9
21
1.94
L
Baron Samedi
FaDe_sMoKe1
Baron Samedi
7
10
11
1.25
L
Nemesis
Omega_Sev
Nemesis
4
10
13
1.05
W
24
1
10
29
W
0
1
24
12
W
Susano
5
2
15
6.25
L
Izanami
panda6bear
Izanami
4
6
13
1.75
W
Zhong Kui
thatRANDOMgenji
Zhong Kui
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,212
Damage
98,829
102,752
Taken
76,779
50,294
Mitigated
51,690
21,596
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,169
1,829
2,979
5,180
23,035
9,755
0
4,684
18,351
36,420
0
L
Ra
 
Ra
14,201
972
3,542
2,176
19,544
9,336
0
3,382
16,162
32,274
0
W
23,454
7,227
0
1,563
20,776
22,441
0
12,134
8,642
0
39,096
L
Baron Samedi
FaDe_sMoKe1
Baron Samedi
12,717
1,740
2,554
3,526
19,799
10,707
0
2,925
16,874
30,110
0
L
Nemesis
Omega_Sev
Nemesis
10,757
5,759
0
1,394
21,743
12,561
0
6,640
15,103
0
16,504
W
43,262
33,095
0
3,275
13,858
6,196
0
7,215
6,643
0
86,302
W
6,060
1,272
0
1,362
10,298
6,315
0
5,258
5,040
19,955
0
W
Susano
10,201
1,191
216
1,874
14,354
8,046
0
8,720
5,634
0
23,843
L
Izanami
panda6bear
Izanami
12,368
9,087
0
245
18,631
7,935
0
4,281
14,350
0
24,298
W
Zhong Kui
thatRANDOMgenji
Zhong Kui
15,852
2,005
299
3,311
17,493
8,692
0
9,760
7,733
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,258
Gold Earned
66,414
156
Minions Killed
227
3
Camps Cleared
12
903,393
Distance Traveled
861,555
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,110
1,010
48
4
1
175,370
0
L
Ra
10,959
996
41
4
1
180,304
0
W
Bellona
12,769
1,161
42
4
1
136,301
0
L
Baron Samedi
12,343
1,122
35
3
0
179,477
0
L
Nemesis
11,216
1,020
9
1
0
190,045
0
W
Medusa
17,478
1,589
84
8
6
194,822
0
W
Sol
11,313
1,028
26
2
0
155,107
0
W
Susano
12,198
1,109
31
3
2
246,190
0
L
Izanami
11,630
1,057
23
2
1
178,197
2
W
Zhong Kui
12,656
1,151
44
4
3
129,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role