Player Matchup

Ah Puch
Ah Puch
INomadVI
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,526 Elo+
Party 1
Mulan
Mulan
MRoPRESIDENT
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,422 Elo+
Party 1
Medusa
Medusa
Original Gatsby
Medusa
Level 89
God Stats
4W - 6L
1,570 SR
Queue Stats
4W - 6L
1,553 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,500 Elo+

VS

Team Averages
Level 78
1,531 SR
1,400 Elo+
Nox
Nox
UpLoadingHDData
Nox
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 93L
1,332 Elo+
Solo
Mulan
Mulan
fastfuriouspro
Mulan
Level 65
God Stats
2W - 9L
1,500 SR
Queue Stats
183W - 174L
1,464 Elo+
Party 2
Cupid
Cupid
thefunkypac
Cupid
Level 48
God Stats
3W - 3L
1,593 SR
Queue Stats
149W - 144L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
INomadVI
Ah Puch
12
4 / 6 / 1
10,844
678
14,347
12,351
4,026
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 7 / 2
9,332
583
5,958
17,471
15,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 8 / 1
9,490
593
5,591
13,095
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
11,453
716
12,734
11,311
4,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 3 / 7
12,381
774
11,893
11,161
9,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
7 / 1 / 8
11,603
725
12,211
12,290
4,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
21
21
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
INomadVI
Ah Puch
4
6
1
0.75
L
1
7
2
0.29
L
1
8
1
0.19
W
3
2
12
4.5
W
11
3
7
4.83
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
36,838
42,917
Taken
34,762
24,498
Mitigated
18,162
6,681
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
INomadVI
Ah Puch
14,347
1,374
108
3,069
12,351
4,026
88
4,559
7,792
45,884
0
L
5,958
1,472
0
2,445
17,471
15,963
0
4,510
12,961
0
23,121
L
5,591
2,038
228
831
13,095
4,509
899
3,681
9,414
0
30,273
W
12,734
1,060
495
1,772
11,311
4,533
1,176
3,530
7,781
56,180
0
W
11,893
2,506
219
2,609
11,161
9,258
165
5,102
6,059
0
24,281
W
12,211
5,718
521
2,699
12,290
4,371
1,443
5,755
6,535
0
46,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
35,437
163
Minions Killed
215
0
Camps Cleared
0
760,314
Distance Traveled
897,846
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,844
678
87
5
0
267,490
0
L
Mulan
9,332
583
32
2
0
262,138
0
L
Medusa
9,490
593
44
3
0
230,686
0
W
Nox
11,453
716
97
6
0
322,014
3
W
Mulan
12,381
774
33
2
0
265,995
0
W
Cupid
11,603
725
85
5
0
309,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role