Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NOX TR1LOGY
Fenrir
Level 144
God Stats
19W - 15L
1,732 SR
Queue Stats
371W - 307L
1,764 Elo+
Party 1
Mulan
Mulan
SAMISINGSAM
Mulan
Level 137
God Stats
34W - 25L
1,743 SR
Queue Stats
282W - 198L
1,853 Elo+
Party 1
Team Averages
Level 136
1,658 SR
1,706 Elo+

VS

Team Averages
Level 137
1,460 SR
1,646 Elo+
Kukulkan
Kukulkan
Archonic Prince
Kukulkan
Level 155
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
Baal Drakith
Mulan
Level 148
God Stats
12W - 3L
1,500 SR
Queue Stats
358W - 110L
1,681 Elo+
Party 2
Da Ji
Da Ji
Kido Tsub0mi
Da Ji
Level 109
God Stats
5W - 2L
1,574 SR
Queue Stats
55W - 37L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 1 / 7
11,458
716
9,664
7,552
2,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
6 / 5 / 6
11,265
704
9,739
14,425
6,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 6
11,051
691
9,628
11,698
8,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
5 / 7 / 1
11,008
688
10,737
10,228
3,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 3
8,975
561
7,415
13,788
12,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 5
9,996
625
5,567
10,083
7,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
8
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
7
8.5
L
Kukulkan
5
7
1
0.79
L
0
5
3
0.3
L
2
3
5
1.5
W
Fenrir
6
5
6
1.8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,031
Damage
23,719
33,675
Taken
34,099
17,966
Mitigated
23,315
7,040
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,664
301
0
4,504
7,552
2,592
518
2,781
4,771
61,339
0
L
Kukulkan
10,737
708
0
120
10,228
3,662
0
1,789
8,439
49,781
0
L
7,415
1,429
0
4,138
13,788
12,604
0
4,308
9,480
0
34,522
L
5,567
934
0
916
10,083
7,049
0
3,599
6,484
0
12,411
W
Fenrir
9,739
1,713
0
360
14,425
6,485
711
5,028
9,397
0
29,905
W
9,628
1,392
0
2,176
11,698
8,889
1,099
3,021
8,677
0
43,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
29,979
219
Minions Killed
180
0
Camps Cleared
0
908,970
Distance Traveled
856,541
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,458
716
113
7
0
295,734
3
L
Kukulkan
11,008
688
113
7
0
261,743
6
L
Mulan
8,975
561
43
3
0
300,817
2
L
Da Ji
9,996
625
24
2
0
293,981
6
W
Fenrir
11,265
704
33
2
0
313,176
4
W
Mulan
11,051
691
73
5
0
300,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role