Player Matchup

Chaac
Chaac
Blackius420
Chaac
Level 67
God Stats
3W - 0L
1,664 SR
Queue Stats
6W - 7L
1,262 Elo+
Solo
Yemoja
Yemoja
Dope Acehood
Yemoja
Level 74
God Stats
3W - 1L
1,205 SR
Queue Stats
107W - 96L
1,424 Elo+
Party 1
Izanami
Izanami
JIBOO
Izanami
Level 100
God Stats
18W - 13L
1,652 SR
Queue Stats
311W - 303L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
Luthugxx
Baron Samedi
Level 102
God Stats
21W - 20L
1,757 SR
Queue Stats
89W - 112L
1,496 Elo+
Solo
Hun Batz
Hun Batz
TOXIC DARTH11
Hun Batz
Level 57
God Stats
5W - 1L
1,722 SR
Queue Stats
157W - 187L
1,347 Elo+
Party 1
Team Averages
Level 80
1,600 SR
1,369 Elo+

VS

Team Averages
Level 76
1,532 SR
1,376 Elo+
Artemis
Artemis
Ice_Death666
Artemis
Level 75
God Stats
22W - 21L
1,500 SR
Queue Stats
115W - 142L
1,436 Elo+
Solo
Pele
Pele
Kitsune-1996_
Pele
Level 65
God Stats
6W - 5L
1,407 SR
Queue Stats
451W - 409L
1,409 Elo+
Solo
Merlin
Merlin
edrodas27
Merlin
Level 46
God Stats
7W - 6L
1,439 SR
Queue Stats
9W - 13L
1,211 Elo+
Solo
Zhong Kui
Zhong Kui
nicolas11j
Zhong Kui
Level 87
God Stats
2W - 1L
1,778 SR
Queue Stats
96W - 76L
1,395 Elo+
Solo
Jormungandr
Jormungandr
xxWACOLDxx
Jormungandr
Level 105
God Stats
293W - 308L
1,537 SR
Queue Stats
293W - 310L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 25
16,361
1,091
26,747
34,877
46,937
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
20
9 / 3 / 24
16,523
1,102
18,621
25,735
30,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JIBOO
Izanami
20
4 / 9 / 24
15,006
1,000
26,369
26,803
11,672
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Luthugxx
Baron Samedi
20
4 / 6 / 19
14,281
952
23,917
18,599
9,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TOXIC DARTH11
Hun Batz
20
15 / 8 / 13
16,607
1,107
20,586
22,611
10,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ice_Death666
Artemis
20
12 / 14 / 10
16,717
1,114
28,644
25,866
11,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 6 / 11
14,341
956
16,290
25,698
20,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
edrodas27
Merlin
20
7 / 8 / 11
15,307
1,020
32,020
23,753
10,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
nicolas11j
Zhong Kui
20
4 / 11 / 14
14,898
993
31,938
37,669
20,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
xxWACOLDxx
Jormungandr
20
3 / 1 / 19
15,089
1,006
13,678
14,205
17,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
95
40
Kills
30
30
Deaths
40
105
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
4
25
5.13
W
Yemoja
9
3
24
7
L
Artemis
Ice_Death666
Artemis
12
14
10
1.21
W
Izanami
JIBOO
Izanami
4
9
24
1.78
L
4
6
11
1.58
W
Baron Samedi
Luthugxx
Baron Samedi
4
6
19
2.25
W
Hun Batz
TOXIC DARTH11
Hun Batz
15
8
13
2.69
L
Merlin
edrodas27
Merlin
7
8
11
1.56
L
Zhong Kui
nicolas11j
Zhong Kui
4
11
14
1
L
Jormungandr
xxWACOLDxx
Jormungandr
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,240
Damage
122,570
128,625
Taken
127,191
108,932
Mitigated
80,445
31,669
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,747
5,969
0
13,925
34,877
46,937
0
18,200
16,677
1,310
58,771
W
Yemoja
18,621
3,447
3,545
457
25,735
30,168
0
16,487
9,248
47,195
0
L
Artemis
Ice_Death666
Artemis
28,644
16,879
0
127
25,866
11,810
0
9,985
15,881
0
42,528
W
Izanami
JIBOO
Izanami
26,369
19,438
0
3,146
26,803
11,672
0
19,260
7,543
0
55,468
L
16,290
4,213
0
512
25,698
20,369
0
9,505
16,193
0
36,738
W
Baron Samedi
Luthugxx
Baron Samedi
23,917
1,168
5,632
4,964
18,599
9,412
0
12,189
6,410
40,796
0
W
Hun Batz
TOXIC DARTH11
Hun Batz
20,586
9,264
0
0
22,611
10,743
0
11,500
11,111
0
40,697
L
Merlin
edrodas27
Merlin
32,020
637
0
2,085
23,753
10,653
0
7,694
16,059
57,350
0
L
Zhong Kui
nicolas11j
Zhong Kui
31,938
3,548
0
12,255
37,669
20,508
0
10,532
27,137
64,098
0
L
Jormungandr
xxWACOLDxx
Jormungandr
13,678
2,498
0
3,913
14,205
17,105
0
5,584
8,621
62,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,778
Gold Earned
76,352
300
Minions Killed
292
7
Camps Cleared
11
1,252,103
Distance Traveled
1,305,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,361
1,091
87
6
0
281,431
0
W
Yemoja
16,523
1,102
47
3
1
275,394
0
L
Artemis
16,717
1,114
22
1
3
246,833
1
W
Izanami
15,006
1,000
77
5
1
221,652
0
L
Pele
14,341
956
33
2
3
308,510
0
W
Baron Samedi
14,281
952
49
3
0
201,368
0
W
Hun Batz
16,607
1,107
40
3
5
272,258
0
L
Merlin
15,307
1,020
50
3
0
268,483
0
L
Zhong Kui
14,898
993
55
4
5
255,499
0
L
Jormungandr
15,089
1,006
132
9
0
226,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role