Player Matchup

Sylvanus
Sylvanus
I BigBern I
Sylvanus
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 76L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
colefloflo
Kukulkan
Level 66
God Stats
41W - 47L
1,500 SR
Queue Stats
46W - 59L
1,500 Elo+
Party 1
Loki
Loki
l Terry I
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,594 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,563 Elo+

VS

Team Averages
Level 63
1,527 SR
1,360 Elo+
Bellona
Bellona
Manu_Chaves-11
Bellona
Level 39
God Stats
3W - 2L
1,548 SR
Queue Stats
4W - 6L
1,331 Elo+
Party 2
Medusa
Medusa
greendozer117
Medusa
Level 83
God Stats
38W - 30L
1,534 SR
Queue Stats
62W - 74L
1,376 Elo+
Solo
Zeus
Zeus
matiaspepito04
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I BigBern I
Sylvanus
9
0 / 4 / 3
8,812
587
2,680
13,401
8,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
colefloflo
Kukulkan
11
1 / 5 / 2
9,126
608
8,493
9,617
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
10
2 / 6 / 1
9,109
607
5,188
10,740
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
10,751
717
4,917
8,013
8,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 7
10,198
680
5,966
8,256
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
5 / 2 / 10
10,718
715
16,433
7,419
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
I BigBern I
Sylvanus
0
4
3
0.38
W
6
0
7
9.5
L
Kukulkan
colefloflo
Kukulkan
1
5
2
0.4
W
4
1
7
7.5
L
Loki
2
6
1
0.42
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
27,316
33,758
Taken
23,688
15,804
Mitigated
13,443
8,077
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
I BigBern I
Sylvanus
2,680
1,011
1,564
2,474
13,401
8,779
0
7,394
6,007
10,958
0
W
4,917
719
0
2,328
8,013
8,663
368
4,870
3,143
767
27,969
L
Kukulkan
colefloflo
Kukulkan
8,493
134
983
612
9,617
3,422
0
4,974
4,643
50,643
0
W
5,966
1,846
391
2,568
8,256
2,618
1,911
3,079
5,177
0
37,670
L
Loki
5,188
2,169
822
1,622
10,740
3,603
0
4,263
6,477
0
21,270
W
16,433
1,143
0
2,327
7,419
2,162
453
3,288
4,131
46,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
31,667
138
Minions Killed
208
0
Camps Cleared
0
722,982
Distance Traveled
795,855
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,812
587
19
1
0
218,898
2
W
Bellona
10,751
717
69
5
0
277,499
0
L
Kukulkan
9,126
608
78
5
0
248,579
2
W
Medusa
10,198
680
69
5
0
283,322
3
L
Loki
9,109
607
41
3
0
255,505
5
W
Zeus
10,718
715
70
5
0
235,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role