Player Matchup

Cerberus
Cerberus
DVizion22
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,078 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
Level 124
God Stats
24W - 10L
1,912 SR
Queue Stats
184W - 202L
1,311 Elo+
Party 1
Ah Puch
Ah Puch
JettRaptor
Ah Puch
Level 28
God Stats
1W - 3L
1,429 SR
Queue Stats
85W - 67L
1,337 Elo+
Party 1
Team Averages
Level 59
1,614 SR
1,242 Elo+

VS

Team Averages
Level 22
1,348 SR
1,260 Elo+
Hun Batz
Hun Batz
II Eaxiu II
Hun Batz
Level 29
God Stats
17W - 22L
1,393 SR
Queue Stats
186W - 208L
1,283 Elo+
Party 2
Ares
Ares
JizzleJ_AJ
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 161L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
xFilthyxQuifx
Kukulkan
Level 9
God Stats
1W - 2L
1,152 SR
Queue Stats
19W - 26L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DVizion22
Cerberus
9
1 / 9 / 2
9,423
554
3,336
18,708
8,601
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
13
6 / 11 / 1
11,946
703
16,239
18,058
5,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
JettRaptor
Ah Puch
11
0 / 9 / 3
10,082
593
8,899
14,022
3,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
II Eaxiu II
Hun Batz
15
15 / 2 / 8
13,759
809
18,157
12,970
5,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 2 / 16
12,057
709
9,987
13,263
16,215
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
xFilthyxQuifx
Kukulkan
14
8 / 3 / 12
12,593
741
15,396
10,452
3,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
29
29
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DVizion22
Cerberus
1
9
2
0.22
W
Hun Batz
II Eaxiu II
Hun Batz
15
2
8
9.5
L
Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
6
11
1
0.59
L
Ah Puch
JettRaptor
Ah Puch
0
9
3
0.17
W
6
2
16
7
W
Kukulkan
xFilthyxQuifx
Kukulkan
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
43,540
50,788
Taken
36,685
17,638
Mitigated
24,488
5,204
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DVizion22
Cerberus
3,336
515
0
560
18,708
8,601
0
10,840
7,868
8,480
0
W
Hun Batz
II Eaxiu II
Hun Batz
18,157
6,065
0
625
12,970
5,142
1,142
3,910
9,060
0
60,060
L
Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
16,239
7,185
0
3,412
18,058
5,840
606
9,663
8,395
0
43,450
L
Ah Puch
JettRaptor
Ah Puch
8,899
251
0
1,232
14,022
3,197
66
4,880
9,142
30,159
0
W
9,987
1,297
905
782
13,263
16,215
224
5,078
8,185
18,228
0
W
Kukulkan
xFilthyxQuifx
Kukulkan
15,396
1,894
0
0
10,452
3,131
1,152
3,291
7,161
52,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
38,409
126
Minions Killed
213
0
Camps Cleared
0
680,903
Distance Traveled
918,345
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,423
554
18
1
0
224,705
0
W
Hun Batz
13,759
809
84
5
0
343,281
1
L
Ah Muzen Cab
11,946
703
62
4
0
217,820
0
L
Ah Puch
10,082
593
46
3
0
238,378
0
W
Ares
12,057
709
30
2
0
289,492
3
W
Kukulkan
12,593
741
99
6
0
285,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role