Player Matchup

Mulan
Mulan
DeityTrey
Mulan
Level 21
God Stats
10W - 18L
1,411 SR
Queue Stats
95W - 119L
1,414 Elo+
Solo
Nemesis
Nemesis
PablloAvattar
Nemesis
Level 12
God Stats
1W - 0L
1,198 SR
Queue Stats
4W - 6L
1,310 Elo+
Party 2
Discordia
Discordia
Siquinha
Discordia
Level 6
God Stats
1W - 1L
1,211 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 2
Team Averages
Level 13
1,274 SR
1,361 Elo+

VS

Team Averages
Level 47
1,417 SR
1,408 Elo+
Neith
Neith
Blizzy740
Neith
Level 11
God Stats
6W - 8L
1,424 SR
Queue Stats
7W - 12L
1,286 Elo+
Solo
Da Ji
Da Ji
KobeWan248
Da Ji
Level 123
God Stats
4W - 4L
1,464 SR
Queue Stats
78W - 77L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
MikuTheWizard
Kukulkan
Level 8
God Stats
4W - 5L
1,363 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeityTrey
Mulan
14
7 / 7 / 4
14,894
648
8,732
19,945
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
16
4 / 9 / 13
15,387
669
7,816
18,017
7,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Siquinha
Discordia
19
11 / 7 / 6
17,586
765
24,437
17,331
5,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blizzy740
Neith
18
10 / 6 / 13
16,609
722
18,514
17,388
5,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
15
9 / 9 / 7
15,008
653
18,709
18,143
9,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
MikuTheWizard
Kukulkan
13
4 / 7 / 6
13,216
575
5,261
13,450
3,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
22
Kills
23
23
Deaths
22
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Blizzy740
Neith
10
6
13
2.75
W
Mulan
DeityTrey
Mulan
7
7
4
1.29
L
Da Ji
9
9
7
1.39
L
Kukulkan
MikuTheWizard
Kukulkan
4
7
6
1
W
Nemesis
4
9
13
1.17
W
Discordia
Siquinha
Discordia
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
42,484
55,293
Taken
48,981
20,121
Mitigated
19,007
7,501
Healing
2,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blizzy740
Neith
18,514
11,978
0
1,498
17,388
5,542
1,163
8,826
8,562
0
69,339
W
Mulan
DeityTrey
Mulan
8,732
1,589
0
1,558
19,945
6,999
2,209
1,247
18,698
0
53,592
L
Da Ji
18,709
6,618
0
832
18,143
9,517
0
6,366
11,777
0
65,109
L
Kukulkan
MikuTheWizard
Kukulkan
5,261
789
0
0
13,450
3,948
0
9,396
4,054
33,933
0
W
Nemesis
7,816
1,619
0
2,302
18,017
7,919
192
1,796
16,221
0
41,769
W
Discordia
Siquinha
Discordia
24,437
581
0
3,641
17,331
5,203
1,036
2,333
14,998
96,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
44,833
255
Minions Killed
259
0
Camps Cleared
0
1,263,147
Distance Traveled
1,097,633
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,609
722
113
5
0
384,176
0
W
Mulan
14,894
648
54
2
0
448,758
3
L
Da Ji
15,008
653
68
3
0
388,946
5
L
Kukulkan
13,216
575
78
3
0
324,511
0
W
Nemesis
15,387
669
52
2
0
406,671
4
W
Discordia
17,586
765
149
6
0
407,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role