Player Matchup

Cerberus
Cerberus
Creepizoid
Cerberus
Level 17
God Stats
13W - 8L
1,604 SR
Queue Stats
16W - 12L
1,397 Elo+
Party 1
Hun Batz
Hun Batz
SwaggySkeleton1
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 100L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TobyyTime
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,362 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,362 Elo+

VS

Team Averages
Level 55
1,446 SR
1,421 Elo+
Baron Samedi
Baron Samedi
DHG STREETBEAST
Baron Samedi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 166L
1,450 Elo+
Party 2
Thanatos
Thanatos
Destruuction
Thanatos
Level 92
God Stats
32W - 37L
1,543 SR
Queue Stats
347W - 342L
1,448 Elo+
Party 2
Odin
Odin
EighteenSword56
Odin
Level 45
God Stats
8W - 11L
1,296 SR
Queue Stats
327W - 318L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Creepizoid
Cerberus
13
1 / 4 / 9
12,650
633
6,272
18,355
13,153
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
12
2 / 5 / 7
11,513
576
7,345
16,701
5,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
TobyyTime
Ah Muzen Cab
14
7 / 7 / 2
13,372
669
8,229
13,708
3,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DHG STREETBEAST
Baron Samedi
14
4 / 7 / 10
13,340
667
16,434
13,526
6,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Destruuction
Thanatos
15
7 / 0 / 5
13,447
672
12,554
6,268
2,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 3 / 8
12,997
650
8,530
12,295
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
16
16
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Creepizoid
Cerberus
1
4
9
1.38
W
Baron Samedi
DHG STREETBEAST
Baron Samedi
4
7
10
1.29
W
Thanatos
Destruuction
Thanatos
7
0
5
9.5
W
5
3
8
3
L
Hun Batz
2
5
7
1.1
L
Ah Muzen Cab
TobyyTime
Ah Muzen Cab
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
37,518
48,764
Taken
32,089
22,730
Mitigated
13,147
13,380
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Creepizoid
Cerberus
6,272
384
0
5,460
18,355
13,153
112
5,389
12,966
24,241
0
W
Baron Samedi
DHG STREETBEAST
Baron Samedi
16,434
1,470
765
2,855
13,526
6,418
702
2,888
10,638
64,204
0
W
Thanatos
Destruuction
Thanatos
12,554
1,613
333
6,258
6,268
2,292
751
794
5,474
0
55,293
W
8,530
1,242
598
2,384
12,295
4,437
415
2,642
9,653
0
39,337
L
Hun Batz
7,345
1,223
183
3,464
16,701
5,869
105
3,994
12,707
0
35,538
L
Ah Muzen Cab
TobyyTime
Ah Muzen Cab
8,229
4,550
0
4,273
13,708
3,708
620
7,075
6,633
0
48,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
39,784
200
Minions Killed
225
0
Camps Cleared
0
901,504
Distance Traveled
1,092,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,650
633
66
3
0
304,016
0
W
Baron Samedi
13,340
667
87
4
0
311,400
0
W
Thanatos
13,447
672
74
4
0
405,566
0
W
Odin
12,997
650
64
3
0
375,241
4
L
Hun Batz
11,513
576
42
2
0
337,731
2
L
Ah Muzen Cab
13,372
669
92
5
0
259,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role