Player Matchup

Jormungandr
Jormungandr
MonoBlacks
Jormungandr
Level 16
God Stats
13W - 24L
1,360 SR
Queue Stats
40W - 61L
1,273 Elo+
Solo
Izanami
Izanami
NxtGenSavage88
Izanami
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
78W - 92L
1,373 Elo+
Solo
Ah Puch
Ah Puch
White_Blood37
Ah Puch
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,162 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,269 Elo+

VS

Team Averages
Level 22
1,446 SR
1,373 Elo+
Freya
Freya
Final Spell
Freya
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Mulan
Mulan
SyncReborn7191
Mulan
Level 28
God Stats
2W - 3L
1,387 SR
Queue Stats
219W - 216L
1,410 Elo+
Solo
Neith
Neith
ivan yurkenov
Neith
Level 26
God Stats
1W - 3L
1,452 SR
Queue Stats
17W - 22L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MonoBlacks
Jormungandr
14
7 / 2 / 6
12,851
714
11,190
11,047
10,845
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
11 / 7 / 6
14,124
785
21,766
19,187
6,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
12
2 / 9 / 7
11,220
623
7,490
14,447
10,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
11,085
616
5,192
16,059
9,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
9 / 8 / 6
12,543
697
17,578
22,825
28,666
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
6 / 3 / 6
11,746
653
11,065
11,709
2,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
20
Kills
18
18
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Jormungandr
MonoBlacks
Jormungandr
7
2
6
5
W
11
7
6
2
L
9
8
6
1.5
W
Ah Puch
2
9
7
0.61
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
33,835
44,681
Taken
50,593
27,907
Mitigated
40,761
10,345
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,192
1,864
0
2,544
16,059
9,949
99
7,403
8,656
19,503
0
W
Jormungandr
MonoBlacks
Jormungandr
11,190
2,245
0
0
11,047
10,845
574
1,924
9,123
40,321
882
W
21,766
16,411
0
6,607
19,187
6,983
0
2,013
17,174
0
60,373
L
17,578
4,697
356
6,715
22,825
28,666
411
8,481
14,344
0
37,678
W
Ah Puch
7,490
2,154
0
3,738
14,447
10,079
1,665
1,327
13,120
31,778
0
L
11,065
5,842
0
2,786
11,709
2,146
529
2,381
9,328
0
38,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
35,374
176
Minions Killed
154
0
Camps Cleared
0
842,546
Distance Traveled
790,512
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,085
616
30
2
0
238,340
0
W
Jormungandr
12,851
714
56
3
0
320,783
0
W
Izanami
14,124
785
77
4
0
297,841
0
L
Mulan
12,543
697
34
2
0
274,403
1
W
Ah Puch
11,220
623
43
2
0
223,922
2
L
Neith
11,746
653
90
5
0
277,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role