Player Matchup

Fenrir
Fenrir
KiNG1FLUKE
Fenrir
Level 3
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
SWEETnSaVage_
Neith
Level 29
God Stats
21W - 22L
1,520 SR
Queue Stats
80W - 108L
1,321 Elo+
Party 2
Loki
Loki
ShiftyTY11
Loki
Level 48
God Stats
5W - 8L
1,479 SR
Queue Stats
8W - 16L
1,350 Elo+
Party 2
Team Averages
Level 27
1,541 SR
1,390 Elo+

VS

Team Averages
Level 44
1,664 SR
1,348 Elo+
Mulan
Mulan
InsanityHnJ
Mulan
Level 99
God Stats
11W - 10L
1,674 SR
Queue Stats
212W - 204L
1,398 Elo+
Party 1
Mercury
Mercury
TRuSTxNoNEx420
Mercury
Level 17
God Stats
5W - 3L
1,615 SR
Queue Stats
24W - 33L
1,241 Elo+
Party 1
Nox
Nox
hadeismymom
Nox
Level 15
God Stats
28W - 11L
1,702 SR
Queue Stats
201W - 177L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KiNG1FLUKE
Fenrir
5
0 / 8 / 0
6,232
519
350
8,915
3,367
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 4 / 1
8,128
677
3,758
6,843
2,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
7,422
619
4,446
8,042
2,739
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 12
8,889
741
11,053
7,209
8,079
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 5
7,550
629
470
6,067
1,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
12 / 1 / 3
10,013
834
7,861
5,648
2,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Fenrir
KiNG1FLUKE
Fenrir
0
8
0
0
L
2
4
1
0.63
L
1
4
2
0.5
W
1
3
5
1.17
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
19,384
23,800
Taken
18,924
8,620
Mitigated
11,701
2,852
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,053
2,893
0
3,185
7,209
8,079
286
5
7,204
396
31,796
L
Fenrir
KiNG1FLUKE
Fenrir
350
312
0
568
8,915
3,367
0
2,838
6,077
0
3,801
L
3,758
2,124
0
1,219
6,843
2,514
0
2,372
4,471
0
19,717
L
4,446
975
171
894
8,042
2,739
0
3,035
5,007
0
21,639
W
470
270
0
240
6,067
1,534
866
0
6,067
0
15,535
W
7,861
637
0
1,006
5,648
2,088
1,581
8
5,640
28,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
26,452
80
Minions Killed
130
0
Camps Cleared
0
555,267
Distance Traveled
616,744
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,889
741
51
4
0
218,769
5
L
Fenrir
6,232
519
12
1
0
144,359
0
L
Neith
8,128
677
35
3
0
192,182
2
L
Loki
7,422
619
33
3
0
218,726
0
W
Mercury
7,550
629
23
2
0
199,523
2
W
Nox
10,013
834
56
5
0
198,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role