Player Matchup

Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
HadesEgipt
Rama
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 8L
1,375 Elo+
Party 1
Bakasura
Bakasura
XnStone
Bakasura
Level 22
God Stats
9W - 7L
1,500 SR
Queue Stats
34W - 23L
1,500 Elo+
Party 1
Ravana
Ravana
hiagao99
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,351 Elo+
Solo
Bellona
Bellona
miguenelpichulon
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,445 Elo+

VS

Team Averages
Level 20
1,460 SR
1,382 Elo+
Heimdallr
Heimdallr
ArgentoII
Heimdallr
Level 21
God Stats
26W - 23L
1,661 SR
Queue Stats
502W - 510L
1,525 Elo+
Solo
King Arthur
King Arthur
HiiroNoMe
King Arthur
Level 8
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 4L
1,093 Elo+
Solo
Ymir
Ymir
Rukazu07
Ymir
Level 15
God Stats
20W - 23L
1,396 SR
Queue Stats
31W - 51L
1,368 Elo+
Solo
Nu Wa
Nu Wa
leandrovalebr
Nu Wa
Level 30
God Stats
2W - 8L
1,508 SR
Queue Stats
60W - 75L
1,534 Elo+
Solo
Cupid
Cupid
thunderboltdino
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
12 / 4 / 21
15,037
1,253
33,746
23,307
9,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 26
15,144
1,262
26,568
17,558
6,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bakasura
XnStone
Bakasura
20
20 / 2 / 12
16,217
1,351
27,719
12,078
5,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
hiagao99
Ravana
18
0 / 6 / 12
11,079
923
3,048
13,129
6,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 5 / 17
11,782
982
12,260
15,541
13,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArgentoII
Heimdallr
18
3 / 5 / 12
11,818
985
11,428
12,341
6,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HiiroNoMe
King Arthur
18
7 / 9 / 11
12,475
1,040
12,563
26,777
20,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
20
3 / 11 / 16
13,124
1,094
14,762
30,253
31,658
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 11 / 10
12,943
1,079
23,688
20,186
5,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 12 / 10
10,917
910
9,996
18,778
6,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
81
48
Kills
22
22
Deaths
48
88
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
12
4
21
5.63
L
Heimdallr
ArgentoII
Heimdallr
3
5
12
1.8
W
13
5
26
5.2
L
King Arthur
HiiroNoMe
King Arthur
7
9
11
1.39
L
Ymir
3
11
16
1
W
Bakasura
XnStone
Bakasura
20
2
12
13
W
Ravana
hiagao99
Ravana
0
6
12
1
L
8
11
10
1.18
W
3
5
17
2.3
L
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,341
Damage
72,437
81,613
Taken
108,335
41,914
Mitigated
71,237
28,352
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
33,746
17,117
1,971
13,097
23,307
9,062
0
13,203
10,104
75,913
0
L
Heimdallr
ArgentoII
Heimdallr
11,428
6,157
0
863
12,341
6,753
0
5,206
6,846
0
26,440
W
26,568
22,519
472
8,442
17,558
6,959
0
8,122
9,436
0
51,931
L
King Arthur
HiiroNoMe
King Arthur
12,563
3,126
0
2,824
26,777
20,286
0
10,093
16,132
0
29,783
L
Ymir
14,762
4,426
0
0
30,253
31,658
0
9,707
19,389
27,452
0
W
Bakasura
XnStone
Bakasura
27,719
15,940
0
3,094
12,078
5,092
0
6,807
5,271
0
48,630
W
Ravana
hiagao99
Ravana
3,048
1,094
0
676
13,129
6,880
0
5,345
7,784
0
21,223
L
23,688
5,970
0
0
20,186
5,948
0
4,936
14,068
53,044
0
W
12,260
3,071
0
600
15,541
13,921
0
4,973
10,550
0
21,377
L
9,996
5,466
276
517
18,778
6,592
0
3,804
14,765
0
29,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,259
Gold Earned
61,277
259
Minions Killed
173
10
Camps Cleared
3
961,545
Distance Traveled
964,564
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,037
1,253
93
8
3
198,972
0
L
Heimdallr
11,818
985
30
3
0
168,926
2
W
Rama
15,144
1,262
46
4
3
180,289
0
L
King Arthur
12,475
1,040
27
2
1
254,619
0
L
Ymir
13,124
1,094
32
3
0
202,871
0
W
Bakasura
16,217
1,351
80
7
3
224,584
1
W
Ravana
11,079
923
28
2
0
160,557
4
L
Nu Wa
12,943
1,079
43
4
2
194,540
0
W
Bellona
11,782
982
12
1
1
197,143
1
L
Cupid
10,917
910
41
3
0
143,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role