Player Matchup

Janus
Janus
Silver V
Solar Ellusion
Janus
Silver V
Level 76
God Stats
15W - 18L
1,439 SR
Queue Stats
136W - 107L
874 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Solar Saviour
Sun Wukong
Silver III
Level 39
God Stats
86W - 37L
1,559 SR
Queue Stats
164W - 118L
1,169 MMR
Party 2
Skadi
Skadi
Gold II
Solar Slushee
Skadi
Gold II
Level 88
God Stats
16W - 13L
1,495 SR
Queue Stats
16W - 17L
1,532 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 68
1,498 SR
1,192 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,475 SR
1,205 MMR
Achilles
Achilles
Silver IV
Pabloo eXe
Achilles
Silver IV
Level 67
God Stats
74W - 61L
1,568 SR
Queue Stats
183W - 155L
1,220 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
TV Jaye
Ah Muzen Cab
Silver II
Level 120
God Stats
19W - 11L
1,182 SR
Queue Stats
319W - 315L
1,225 MMR
Party 1
Discordia
Discordia
Silver II
qem
Discordia
Silver II
Level 105
God Stats
6W - 2L
1,676 SR
Queue Stats
170W - 144L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 5
14,479
689
13,567
19,480
4,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Solar Saviour
Sun Wukong
13
2 / 7 / 9
12,867
613
13,103
33,333
21,826
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
8 / 10 / 7
14,635
697
14,756
22,544
6,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ZeusBacchusAnubisKumbhakarnaHeimdallr

VS

Bans
YemojaAphroditeKukulkanChang'eAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pabloo eXe
Achilles
17
13 / 1 / 8
16,219
772
24,130
18,478
27,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
TV Jaye
Ah Muzen Cab
12
2 / 11 / 8
12,650
602
11,464
20,229
5,920
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
qem
Discordia
16
8 / 6 / 11
15,077
718
28,749
14,989
4,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
18
Kills
23
23
Deaths
18
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Pabloo eXe
Achilles
13
1
8
17
L
8
6
5
1.75
L
Sun Wukong
Solar Saviour
Sun Wukong
2
7
9
0.93
L
8
10
7
1.15
W
Ah Muzen Cab
TV Jaye
Ah Muzen Cab
2
11
8
0.55
W
Discordia
qem
Discordia
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
64,343
75,357
Taken
53,696
33,185
Mitigated
38,422
18,822
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Pabloo eXe
Achilles
24,130
7,367
0
9,682
18,478
27,959
1,633
4,477
14,001
0
59,375
L
13,567
284
220
4,900
19,480
4,907
1,086
8,790
10,690
62,000
0
L
Sun Wukong
Solar Saviour
Sun Wukong
13,103
2,483
354
7,558
33,333
21,826
0
10,589
22,744
0
35,791
L
14,756
5,709
255
5,535
22,544
6,452
2,463
9,460
13,084
0
58,036
W
Ah Muzen Cab
TV Jaye
Ah Muzen Cab
11,464
5,121
0
4,191
20,229
5,920
650
5,208
15,021
0
47,912
W
Discordia
qem
Discordia
28,749
1,414
0
3,658
14,989
4,543
828
3,918
11,071
81,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
43,946
237
Minions Killed
222
0
Camps Cleared
0
1,099,605
Distance Traveled
1,025,599
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,219
772
49
2
0
409,296
5
L
Janus
14,479
689
110
5
0
374,653
3
L
Sun Wukong
12,867
613
31
1
0
397,731
6
L
Skadi
14,635
697
96
5
0
327,221
2
W
Ah Muzen Cab
12,650
602
58
3
0
280,766
0
W
Discordia
15,077
718
115
5
0
335,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role