Player Matchup

Zeus
Zeus
GUNNSL1N9ER
Zeus
Level 17
God Stats
26W - 32L
1,432 SR
Queue Stats
35W - 51L
1,375 Elo+
Solo
Xing Tian
Xing Tian
HeartBreakKid69_
Xing Tian
Level 23
God Stats
2W - 1L
1,620 SR
Queue Stats
38W - 25L
1,756 Elo+
Solo
Anhur
Anhur
Mystic_Smiter
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 141L
1,613 Elo+
Solo
Pele
Pele
Nova Turndra
Pele
Level 27
God Stats
17W - 5L
1,791 SR
Queue Stats
138W - 112L
1,634 Elo+
Solo
Mulan
Mulan
XFifaLegend69X
Mulan
Level 21
God Stats
9W - 5L
1,667 SR
Queue Stats
150W - 93L
1,700 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,615 Elo+

VS

Team Averages
Level 22
1,531 SR
1,709 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 12
God Stats
4W - 4L
1,652 SR
Queue Stats
16W - 10L
1,634 Elo+
Solo
Zeus
Zeus
PapuchoGOO
Zeus
Level 27
God Stats
16W - 12L
1,510 SR
Queue Stats
108W - 91L
1,715 Elo+
Solo
Cernunnos
Cernunnos
Rev-mid
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,901 Elo+
Solo
Fenrir
Fenrir
jaycukali9
Fenrir
Level 29
God Stats
0W - 1L
1,283 SR
Queue Stats
14W - 12L
1,539 Elo+
Solo
Chang'e
Chang'e
lautaro_cali
Chang'e
Level 25
God Stats
85W - 61L
1,709 SR
Queue Stats
131W - 102L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 13 / 10
14,188
507
9,467
18,761
6,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
20
4 / 4 / 6
15,711
561
17,570
26,581
28,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 5
16,364
584
14,096
18,692
7,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 12
17,894
639
16,084
26,312
22,575
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 4 / 9
19,102
682
26,765
24,146
17,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 16 / 4
9,188
328
1,442
16,230
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

20
19 / 8 / 5
16,793
600
30,748
21,186
7,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Rev-mid
Cernunnos
14
2 / 3 / 4
10,507
375
5,955
9,092
2,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
jaycukali9
Fenrir
18
2 / 11 / 10
12,345
441
9,236
28,931
10,744
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
lautaro_cali
Chang'e
20
7 / 4 / 4
15,983
571
25,058
28,270
18,216
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
42
Kills
30
31
Deaths
42
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
16
4
0.13
W
6
13
10
0.85
W
Xing Tian
4
4
6
1.75
W
5
5
5
1.5
W
13
5
12
3.8
L
19
8
5
2.69
L
Cernunnos
Rev-mid
Cernunnos
2
3
4
1.33
W
14
4
9
4.63
L
Fenrir
jaycukali9
Fenrir
2
11
10
0.64
L
Chang'e
lautaro_cali
Chang'e
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,982
Damage
72,439
114,492
Taken
103,709
81,686
Mitigated
44,165
22,550
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,442
219
0
0
16,230
5,204
65
4,749
11,481
13,504
0
W
9,467
1,689
0
1,424
18,761
6,045
1,415
10,314
8,447
45,093
0
W
Xing Tian
17,570
885
0
3,309
26,581
28,430
1,885
18,224
8,357
109,599
0
W
14,096
7,386
0
6,862
18,692
7,362
6,591
4,071
14,621
0
140,959
W
16,084
3,453
0
843
26,312
22,575
4,390
12,090
14,222
0
88,416
L
30,748
1,471
0
5,785
21,186
7,508
0
4,184
17,002
114,217
0
L
Cernunnos
Rev-mid
Cernunnos
5,955
2,162
0
2,523
9,092
2,493
684
551
8,541
0
45,996
W
26,765
5,067
0
10,112
24,146
17,274
903
12,549
11,597
0
158,406
L
Fenrir
jaycukali9
Fenrir
9,236
3,599
0
4,462
28,931
10,744
905
3,402
25,529
0
50,340
L
Chang'e
lautaro_cali
Chang'e
25,058
1,071
827
15,081
28,270
18,216
349
14,151
14,119
138,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,259
Gold Earned
64,816
755
Minions Killed
569
0
Camps Cleared
0
2,484,277
Distance Traveled
1,835,173
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,188
328
26
1
0
265,470
2
W
Zeus
14,188
507
69
2
0
444,953
6
W
Xing Tian
15,711
561
174
6
0
522,911
2
W
Anhur
16,364
584
183
7
0
413,745
2
W
Pele
17,894
639
112
4
0
547,801
5
L
Zeus
16,793
600
167
6
0
398,837
4
L
Cernunnos
10,507
375
90
3
0
236,568
5
W
Mulan
19,102
682
217
8
0
554,867
6
L
Fenrir
12,345
441
87
3
0
432,424
1
L
Chang'e
15,983
571
199
7
0
501,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role