Player Matchup

Fenrir
Fenrir
Platinum II
DueD3PREDAT0R
Fenrir
Platinum II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
2,124 MMR
Solo
Ganesha
Ganesha
Diamond III
XDEPT
Ganesha
Diamond III
Level 125
God Stats
0W - 2L
1,341 SR
Queue Stats
24W - 31L
2,204 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
Xx Recreated xX
Kukulkan
Platinum I
Level 128
God Stats
1W - 1L
1,907 SR
Queue Stats
25W - 34L
1,948 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,583 SR
2,092 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,767 SR
2,066 MMR
Anubis
Anubis
Platinum IV
GODFATHER XXVI
Anubis
Platinum IV
Level 159
God Stats
2W - 2L
1,798 SR
Queue Stats
27W - 17L
1,979 MMR
Solo
Cerberus
Cerberus
Platinum II
Supp3rdu
Cerberus
Platinum II
Level 122
God Stats
20W - 19L
1,731 SR
Queue Stats
317W - 317L
1,784 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
el_MINAIS
Ne Zha
Diamond IV
Level 148
God Stats
8W - 10L
1,773 SR
Queue Stats
22W - 17L
2,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
14,159
674
8,313
27,725
16,118
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
XDEPT
Ganesha
15
1 / 5 / 12
14,153
674
8,735
20,961
24,373
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
16
7 / 6 / 3
14,585
695
18,800
13,411
3,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneBacchusOdinHeimdallrChaac

VS

Bans
YemojaAchillesCu ChulainnXing TianKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
14,692
700
16,911
14,297
7,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Supp3rdu
Cerberus
14
5 / 4 / 8
13,876
661
11,630
20,659
24,727
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
el_MINAIS
Ne Zha
14
6 / 5 / 9
14,291
681
19,771
18,497
11,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
16
16
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
5
5
6
1.6
W
Cerberus
Supp3rdu
Cerberus
5
4
8
2.25
L
Ganesha
XDEPT
Ganesha
1
5
12
1.4
L
Kukulkan
7
6
3
1.42
W
Ne Zha
el_MINAIS
Ne Zha
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
48,312
62,097
Taken
53,453
44,270
Mitigated
43,666
10,480
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,313
2,375
0
7,248
27,725
16,118
530
12,525
15,200
51
38,604
W
16,911
752
0
5,170
14,297
7,192
1,760
5,537
8,760
101,911
0
W
Cerberus
Supp3rdu
Cerberus
11,630
409
0
6,770
20,659
24,727
683
11,918
8,741
41,874
0
L
Ganesha
XDEPT
Ganesha
8,735
1,057
0
442
20,961
24,373
353
9,624
11,337
34,571
223
L
Kukulkan
18,800
1,964
0
2,790
13,411
3,779
627
6,438
6,973
89,056
0
W
Ne Zha
el_MINAIS
Ne Zha
19,771
4,938
0
4,815
18,497
11,747
1,214
10,399
8,098
0
51,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
42,859
223
Minions Killed
296
0
Camps Cleared
0
1,140,268
Distance Traveled
1,084,018
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,159
674
69
3
0
396,237
7
W
Anubis
14,692
700
163
8
0
308,578
1
W
Cerberus
13,876
661
80
4
0
393,613
8
L
Ganesha
14,153
674
5
0
0
377,145
2
L
Kukulkan
14,585
695
149
7
0
366,886
14
W
Ne Zha
14,291
681
53
3
0
381,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role