Player Matchup

Merlin
Merlin
Gold II
ATF Crimson
Merlin
Gold II
Level 90
God Stats
25W - 16L
1,708 SR
Queue Stats
76W - 68L
1,517 MMR
Party 1
Thanatos
Thanatos
Gold V
DrMelon262
Thanatos
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,377 MMR
Party 1
Chaac
Chaac
Gold V
o Zephyr
Chaac
Gold V
Level 87
God Stats
16W - 15L
1,549 SR
Queue Stats
93W - 73L
1,335 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,585 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,625 SR
1,362 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 129
God Stats
1W - 2L
1,684 SR
Queue Stats
30W - 43L
1,346 MMR
Solo
Thoth
Thoth
Silver I
PrettyFoal42171
Thoth
Silver I
Level 68
God Stats
157W - 165L
1,514 SR
Queue Stats
162W - 172L
1,365 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Samuel Arreaga
Heimdallr
Gold IV
Level 77
God Stats
55W - 51L
1,676 SR
Queue Stats
523W - 580L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 8 / 8
16,189
648
19,283
19,719
5,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
DrMelon262
Thanatos
15
11 / 11 / 4
16,596
664
13,190
19,713
7,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
o Zephyr
Chaac
16
3 / 4 / 15
16,583
663
16,932
32,747
33,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
MedusaKumbhakarnaZeusBacchusKukulkan

VS

Bans
YemojaAh Muzen CabAnubisHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 8 / 4
16,525
661
12,507
26,450
11,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 4 / 10
17,938
718
29,051
15,691
4,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Samuel Arreaga
Heimdallr
16
7 / 7 / 11
16,692
668
21,377
20,786
7,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
19
Kills
23
23
Deaths
19
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
8
4
1.25
L
Merlin
5
8
8
1.13
L
Thanatos
DrMelon262
Thanatos
11
11
4
1.18
W
8
4
10
3.25
W
Heimdallr
Samuel Arreaga
Heimdallr
7
7
11
1.79
L
Chaac
o Zephyr
Chaac
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
62,935
72,179
Taken
62,927
45,587
Mitigated
23,507
14,988
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,507
9,030
0
8,524
26,450
11,715
455
6,907
19,543
0
78,463
L
Merlin
19,283
1,276
0
193
19,719
5,141
77
9,596
10,123
99,992
0
L
Thanatos
DrMelon262
Thanatos
13,190
2,680
0
7,642
19,713
7,395
32
8,348
11,365
64
37,917
W
29,051
585
0
7,991
15,691
4,691
722
5,282
10,409
99,685
0
W
Heimdallr
Samuel Arreaga
Heimdallr
21,377
7,405
0
4,178
20,786
7,101
1,926
7,462
13,324
0
66,430
L
Chaac
o Zephyr
Chaac
16,932
2,278
0
7,153
32,747
33,051
0
11,195
21,552
0
57,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
51,155
306
Minions Killed
292
0
Camps Cleared
0
1,425,705
Distance Traveled
1,276,006
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,525
661
61
2
0
408,728
3
L
Merlin
16,189
648
166
7
0
422,194
6
L
Thanatos
16,596
664
54
2
0
509,478
4
W
Thoth
17,938
718
127
5
0
443,738
0
W
Heimdallr
16,692
668
104
4
0
423,540
4
L
Chaac
16,583
663
86
3
0
494,033
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role