Player Matchup

Neith
Neith
NobleGodkin
Neith
Level 63
God Stats
9W - 9L
1,500 SR
Queue Stats
196W - 205L
1,664 Elo+
Solo
Cabrakan
Cabrakan
PopeyeReyDelMar
Cabrakan
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
18W - 21L
1,414 Elo+
Solo
Ymir
Ymir
alpacapone
Ymir
Level 17
God Stats
0W - 4L
1,385 SR
Queue Stats
54W - 59L
1,275 Elo+
Solo
Team Averages
Level 34
1,544 SR
1,451 Elo+

VS

Team Averages
Level 54
1,509 SR
1,294 Elo+
Merlin
Merlin
EatMyKidPlz
Merlin
Level 7
God Stats
20W - 13L
1,083 SR
Queue Stats
100W - 70L
1,293 Elo+
Party 1
Artemis
Artemis
JustScreaming
Artemis
Level 25
God Stats
4W - 3L
1,608 SR
Queue Stats
19W - 22L
1,360 Elo+
Solo
Yemoja
Yemoja
KingPeepeepoopoo
Yemoja
Level 131
God Stats
18W - 11L
1,836 SR
Queue Stats
169W - 185L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
7,130
648
5,338
6,892
2,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
9
4 / 6 / 2
8,036
731
6,019
10,927
6,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

8
1 / 4 / 3
7,057
642
3,635
10,217
5,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
5 / 3 / 7
8,715
792
9,863
5,822
1,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
11
5 / 1 / 6
8,770
797
8,288
5,564
1,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 9
8,314
756
4,008
9,640
4,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
7
2.83
W
Artemis
5
1
6
8
W
2
2
9
3.25
L
1
2
3
1.25
L
Cabrakan
4
6
2
0.83
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
22,159
28,036
Taken
21,026
14,390
Mitigated
8,718
4,710
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,863
711
0
1,206
5,822
1,909
494
2,440
3,382
33,366
0
W
Artemis
8,288
3,697
0
655
5,564
1,918
314
2,633
2,931
0
35,069
W
4,008
721
967
2,580
9,640
4,891
304
4,937
4,703
16,223
0
L
5,338
1,307
572
1,746
6,892
2,486
0
3,938
2,954
0
21,444
L
Cabrakan
6,019
488
0
1,128
10,927
6,239
0
4,537
6,390
17,451
0
L
3,635
625
541
723
10,217
5,665
0
5,447
4,770
16,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,223
Gold Earned
25,799
95
Minions Killed
125
0
Camps Cleared
0
525,074
Distance Traveled
572,864
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,715
792
48
4
0
191,990
0
W
Artemis
8,770
797
58
5
0
195,939
4
W
Yemoja
8,314
756
19
2
0
184,935
2
L
Neith
7,130
648
37
3
0
183,150
3
L
Cabrakan
8,036
731
28
3
0
164,693
0
L
Ymir
7,057
642
30
3
0
177,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role