Player Matchup

Chaac
Chaac
Riku Mikami
Chaac
Level 29
God Stats
1W - 2L
1,578 SR
Queue Stats
2W - 2L
1,159 Elo+
Solo
Medusa
Medusa
ThE_xSiLeN7x_
Medusa
Level 13
God Stats
28W - 21L
1,480 SR
Queue Stats
41W - 40L
1,345 Elo+
Party 1
Ah Puch
Ah Puch
TheProdiigY08
Ah Puch
Level 20
God Stats
13W - 9L
1,226 SR
Queue Stats
50W - 40L
1,389 Elo+
Party 1
Team Averages
Level 21
1,428 SR
1,298 Elo+

VS

Team Averages
Level 31
1,500 SR
1,284 Elo+
Terra
Terra
Darryl520yl
Terra
Level 53
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Chaac
Chaac
IQ WOLF 187
Chaac
Level 14
God Stats
11W - 13L
1,392 SR
Queue Stats
22W - 31L
1,269 Elo+
Party 2
Hades
Hades
XIVSpikeXIV
Hades
Level 26
God Stats
16W - 12L
1,287 SR
Queue Stats
87W - 86L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
8,772
675
4,745
14,970
9,413
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 6
8,617
663
5,661
7,121
2,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
12
3 / 0 / 5
9,440
726
9,034
5,450
1,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
9,306
716
2,950
13,435
11,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 2 / 0
6,895
530
3,285
6,047
3,300
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
7,083
545
3,824
5,585
2,287
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
4
4
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
2
0
0
W
4
3
2
1.67
W
2
1
6
5
W
Ah Puch
3
0
5
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
10,059
27,541
Taken
25,067
13,468
Mitigated
17,436
5,153
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,950
939
1,001
3,179
13,435
11,849
0
5,434
8,001
15,606
0
L
3,285
264
0
1,697
6,047
3,300
0
2,687
3,360
0
13,805
W
4,745
1,238
0
3,180
14,970
9,413
163
2,690
12,280
0
19,454
W
5,661
3,201
0
489
7,121
2,258
242
2,110
5,011
0
29,762
W
Ah Puch
9,034
743
0
1,484
5,450
1,797
815
2,018
3,432
50,657
0
L
3,824
164
346
849
5,585
2,287
0
937
4,648
17,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
23,284
150
Minions Killed
93
0
Camps Cleared
0
729,644
Distance Traveled
542,461
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,306
716
22
2
0
256,161
0
L
Chaac
6,895
530
20
2
0
150,457
2
W
Chaac
8,772
675
27
2
0
268,351
2
W
Medusa
8,617
663
36
3
0
246,981
3
W
Ah Puch
9,440
726
87
7
0
214,312
1
L
Hades
7,083
545
51
4
0
135,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role