Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Neith
Neith
Mamute3887
Neith
Level 23
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 5L
1,340 Elo+
Solo
Fenrir
Fenrir
insane hyenas
Fenrir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,202 Elo+
Solo
Team Averages
Level 12
1,423 SR
1,347 Elo+

VS

Team Averages
Level 34
1,635 SR
1,371 Elo+
Ah Puch
Ah Puch
ReneMagDick
Ah Puch
Level 29
God Stats
57W - 35L
1,535 SR
Queue Stats
382W - 302L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Skymidori
Nu Wa
Level 60
God Stats
12W - 8L
1,869 SR
Queue Stats
221W - 204L
1,445 Elo+
Party 1
Merlin
Merlin
TheKraken2331
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 7 / 2
5,415
602
364
5,498
2,425
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
0 / 3 / 0
5,574
619
1,806
6,054
1,846
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 7 / 0
5,758
640
2,724
8,819
3,783
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ReneMagDick
Ah Puch
11
8 / 0 / 8
8,096
900
8,065
4,191
1,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Skymidori
Nu Wa
10
8 / 0 / 6
8,145
905
6,110
3,104
871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 6
6,441
716
2,373
5,617
1,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
17
17
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
2
0.14
L
Neith
0
3
0
0
W
Ah Puch
ReneMagDick
Ah Puch
8
0
8
12
W
Nu Wa
Skymidori
Nu Wa
8
0
6
11
W
1
2
6
2
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,894
Damage
16,548
20,371
Taken
12,912
8,054
Mitigated
3,572
1,021
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
364
103
0
152
5,498
2,425
0
4,703
795
2,052
0
L
Neith
1,806
248
0
506
6,054
1,846
0
5,343
711
0
16,735
W
Ah Puch
ReneMagDick
Ah Puch
8,065
506
0
1,546
4,191
1,164
803
199
3,992
20,687
0
W
Nu Wa
Skymidori
Nu Wa
6,110
1,983
0
680
3,104
871
1,239
100
3,004
24,481
0
W
2,373
851
0
534
5,617
1,537
287
69
5,548
12,654
0
L
2,724
1,321
0
363
8,819
3,783
0
6,518
2,301
0
9,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,747
Gold Earned
22,682
51
Minions Killed
88
0
Camps Cleared
0
372,259
Distance Traveled
441,847
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,415
602
2
0
0
95,020
1
L
Neith
5,574
619
39
4
0
134,281
0
W
Ah Puch
8,096
900
27
3
0
144,797
4
W
Nu Wa
8,145
905
30
3
0
134,493
1
W
Merlin
6,441
716
31
3
0
162,557
0
L
Fenrir
5,758
640
10
1
0
142,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role