Player Matchup

Anubis
Anubis
Gr33n_h371X
Anubis
Level 109
God Stats
12W - 7L
1,802 SR
Queue Stats
195W - 152L
1,451 Elo+
Party 1
Medusa
Medusa
Noodle2010OMH
Medusa
Level 48
God Stats
6W - 9L
1,551 SR
Queue Stats
288W - 195L
1,557 Elo+
Party 1
Mulan
Mulan
Squaretom
Mulan
Level 84
God Stats
14W - 6L
1,954 SR
Queue Stats
324W - 211L
1,582 Elo+
Party 1
Team Averages
Level 80
1,769 SR
1,530 Elo+

VS

Team Averages
Level 98
1,745 SR
1,602 Elo+
Discordia
Discordia
Immort3l R3ap3r
Discordia
Level 104
God Stats
8W - 2L
1,866 SR
Queue Stats
178W - 96L
1,721 Elo+
Party 2
Neith
Neith
Matthews1995
Neith
Level 81
God Stats
29W - 12L
1,691 SR
Queue Stats
107W - 58L
1,566 Elo+
Party 2
Vamana
Vamana
SpruceBenny
Vamana
Level 108
God Stats
10W - 1L
1,679 SR
Queue Stats
45W - 20L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 4 / 4
15,036
654
12,663
19,215
8,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 6 / 3
14,824
645
14,038
21,352
7,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Squaretom
Mulan
14
3 / 9 / 7
15,260
663
15,504
27,526
32,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Immort3l R3ap3r
Discordia
16
7 / 4 / 8
15,667
681
29,208
14,497
4,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 10
14,813
644
13,593
13,335
5,024
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
16
7 / 5 / 9
15,291
665
16,006
25,333
26,652
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
19
19
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
4
4
1.75
W
Discordia
Immort3l R3ap3r
Discordia
7
4
8
2.75
W
5
4
10
2.5
L
5
6
3
1.08
W
Vamana
7
5
9
2.3
L
Mulan
Squaretom
Mulan
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,205
Damage
58,807
68,093
Taken
53,165
48,971
Mitigated
36,147
21,775
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,663
111
0
4,817
19,215
8,728
0
9,141
10,074
74,710
0
W
Discordia
Immort3l R3ap3r
Discordia
29,208
677
0
4,655
14,497
4,471
664
3,371
11,126
91,420
0
W
13,593
7,430
191
4,216
13,335
5,024
2,882
2,903
10,432
0
47,733
L
14,038
7,592
735
7,662
21,352
7,784
68
9,413
11,939
0
75,274
W
Vamana
16,006
6,913
567
9,298
25,333
26,652
73
6,425
18,908
572
50,258
L
Mulan
Squaretom
Mulan
15,504
909
666
7,895
27,526
32,459
0
10,892
16,634
0
45,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
45,771
269
Minions Killed
272
0
Camps Cleared
0
1,184,891
Distance Traveled
1,198,114
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,036
654
126
5
0
357,042
6
W
Discordia
15,667
681
135
6
0
389,256
4
W
Neith
14,813
644
64
3
0
356,815
0
L
Medusa
14,824
645
83
4
0
419,269
4
W
Vamana
15,291
665
73
3
0
452,043
0
L
Mulan
15,260
663
60
3
0
408,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role