Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
53W - 45L
1,424 SR
Queue Stats
81W - 75L
1,259 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
26W - 30L
1,375 SR
Queue Stats
80W - 106L
1,225 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 13
God Stats
1W - 4L
1,096 SR
Queue Stats
34W - 58L
1,118 Elo+
Solo
Achilles
Achilles
Ethan SYX
Achilles
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
33W - 25L
946 Elo+
Solo
Pele
Pele
tanker1020
Pele
Level 20
God Stats
25W - 23L
1,305 SR
Queue Stats
137W - 133L
1,249 Elo+
Solo
Team Averages
Level 22
1,340 SR
1,159 Elo+

VS

Team Averages
Level 18
1,347 SR
1,159 Elo+
Yemoja
Yemoja
 
Yemoja
Level 22
God Stats
72W - 77L
1,415 SR
Queue Stats
102W - 115L
1,231 Elo+
Solo
Nemesis
Nemesis
ICE BERG ALEXJR
Nemesis
Level 27
God Stats
1W - 4L
1,429 SR
Queue Stats
56W - 62L
1,238 Elo+
Solo
Fenrir
Fenrir
PH_XD7
Fenrir
Level 8
God Stats
0W - 1L
1,196 SR
Queue Stats
2W - 10L
1,038 Elo+
Party 1
Cernunnos
Cernunnos
RomanTribeNyc
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,206 Elo+
Solo
Thanatos
Thanatos
TiagoPredebon
Thanatos
Level 13
God Stats
8W - 18L
1,196 SR
Queue Stats
24W - 31L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 6 / 15
15,991
1,066
41,308
20,180
9,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
 
Nemesis
20
2 / 9 / 16
14,209
947
16,701
22,228
11,696
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
 
The Morrigan
20
3 / 9 / 10
13,524
902
11,774
14,584
7,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Ethan SYX
Achilles
20
16 / 0 / 8
16,974
1,132
24,399
8,825
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 1 / 17
15,619
1,041
16,717
11,268
13,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 2 / 20
14,788
986
8,032
22,782
33,154
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 7 / 12
15,645
1,043
24,744
27,929
14,312
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
PH_XD7
Fenrir
20
4 / 6 / 13
14,006
934
12,548
25,099
27,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
RomanTribeNyc
Cernunnos
18
0 / 8 / 6
12,307
820
603
14,421
6,799
Thanatos
TiagoPredebon
Thanatos
20
11 / 12 / 8
15,980
1,065
24,980
33,627
16,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
84
34
Kills
25
25
Deaths
35
66
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
6
15
2.58
W
Nemesis
 
Nemesis
2
9
16
1.11
W
The Morrigan
 
The Morrigan
3
9
10
0.89
L
Yemoja
 
Yemoja
2
2
20
6
W
Achilles
Ethan SYX
Achilles
16
0
8
20
L
8
7
12
2
L
Fenrir
PH_XD7
Fenrir
4
6
13
1.75
L
Cernunnos
RomanTribeNyc
Cernunnos
0
8
6
0.38
L
Thanatos
TiagoPredebon
Thanatos
11
12
8
1.25
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,899
Damage
70,907
77,085
Taken
123,858
47,169
Mitigated
97,416
3,689
Healing
25,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
41,308
35,885
0
0
20,180
9,426
0
1,312
18,868
0
82,615
W
Nemesis
 
Nemesis
16,701
9,703
0
1,531
22,228
11,696
0
4,070
18,158
0
23,374
W
The Morrigan
 
The Morrigan
11,774
1,725
0
0
14,584
7,278
0
1,160
13,424
18,404
5,871
L
Yemoja
 
Yemoja
8,032
4,249
6,947
3,007
22,782
33,154
0
572
22,210
32,250
0
W
Achilles
Ethan SYX
Achilles
24,399
13,478
176
664
8,825
5,226
0
510
8,315
0
41,018
L
24,744
13,561
0
2,851
27,929
14,312
0
1,300
26,629
0
44,751
L
Fenrir
PH_XD7
Fenrir
12,548
3,352
0
735
25,099
27,136
0
943
24,156
0
35,901
L
Cernunnos
RomanTribeNyc
Cernunnos
603
245
0
95
14,421
6,799
0
1,556
12,865
0
10,585
L
Thanatos
TiagoPredebon
Thanatos
24,980
9,643
0
11,435
33,627
16,015
0
2,888
30,739
0
51,452
W
16,717
3,540
0
1,318
11,268
13,543
0
980
10,288
0
44,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,317
Gold Earned
72,726
242
Minions Killed
201
6
Camps Cleared
8
1,366,275
Distance Traveled
1,305,457
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,991
1,066
92
6
3
288,333
0
W
Nemesis
14,209
947
10
1
2
293,336
0
W
The Morrigan
13,524
902
19
1
1
195,021
1
L
Yemoja
14,788
986
42
3
1
221,009
4
W
Achilles
16,974
1,132
49
3
0
299,322
0
L
Nemesis
15,645
1,043
30
2
0
343,948
0
L
Fenrir
14,006
934
57
4
1
287,039
0
L
Cernunnos
12,307
820
13
1
4
175,836
0
L
Thanatos
15,980
1,065
59
4
2
277,625
0
W
Pele
15,619
1,041
72
5
0
290,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role