Player Matchup

Merlin
Merlin
Diamond IV
Th3 4ngry Bunny
Merlin
Diamond IV
Level 153
God Stats
25W - 24L
1,713 SR
Queue Stats
490W - 537L
1,919 MMR
Party 1
Fenrir
Fenrir
Platinum I
TheHypeMan11
Fenrir
Platinum I
Level 137
God Stats
13W - 11L
1,563 SR
Queue Stats
206W - 211L
1,846 MMR
Solo
Ravana
Ravana
Platinum IV
xChancho
Ravana
Platinum IV
Level 129
God Stats
22W - 11L
1,794 SR
Queue Stats
160W - 134L
1,790 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,690 SR
1,852 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,760 SR
1,827 MMR
Zeus
Zeus
Platinum IV
Era of Hades
Zeus
Platinum IV
Level 104
God Stats
3W - 2L
1,816 SR
Queue Stats
3W - 3L
1,909 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
IDISTINGUISHI
Cu Chulainn
Platinum IV
Level 155
God Stats
41W - 20L
1,654 SR
Queue Stats
108W - 105L
1,743 MMR
Party 2
Chaac
Chaac
Platinum V
iRush4DemToes
Chaac
Platinum V
Level 88
God Stats
1W - 2L
1,809 SR
Queue Stats
14W - 16L
1,829 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
16,115
645
19,517
15,273
6,723
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
8 / 4 / 5
17,846
714
16,061
24,106
23,556
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
xChancho
Ravana
16
7 / 7 / 11
16,656
666
17,310
24,390
18,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BacchusKukulkanHeimdallrPersephoneYemoja

VS

Bans
OdinKumbhakarnaAchillesCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 7
14,817
593
16,527
15,723
4,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
IDISTINGUISHI
Cu Chulainn
17
9 / 8 / 7
17,366
695
23,677
21,962
25,005
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 10
15,575
623
10,927
25,394
26,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
21
Kills
16
16
Deaths
21
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
L
Cu Chulainn
IDISTINGUISHI
Cu Chulainn
9
8
7
1.56
W
6
5
5
1.7
W
Fenrir
8
4
5
2.63
L
3
3
10
2.67
W
Ravana
xChancho
Ravana
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,888
Damage
51,131
63,769
Taken
63,079
48,360
Mitigated
56,365
16,706
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,527
1,590
0
2,634
15,723
4,898
520
2,840
12,883
64,483
0
L
Cu Chulainn
IDISTINGUISHI
Cu Chulainn
23,677
5,143
0
4,199
21,962
25,005
23
6,716
15,246
2,372
84,659
W
19,517
650
0
2,492
15,273
6,723
0
4,234
11,039
100,855
0
W
Fenrir
16,061
2,753
0
9,522
24,106
23,556
703
7,557
16,549
338
64,275
L
10,927
1,465
0
9,991
25,394
26,462
136
10,307
15,087
0
54,940
W
Ravana
xChancho
Ravana
17,310
4,478
0
4,692
24,390
18,081
1,087
7,162
17,228
0
67,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
47,758
309
Minions Killed
284
0
Camps Cleared
0
1,354,991
Distance Traveled
1,324,468
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,817
593
102
4
0
377,191
6
L
Cu Chulainn
17,366
695
93
4
0
452,743
9
W
Merlin
16,115
645
147
6
0
403,436
5
W
Fenrir
17,846
714
85
3
0
488,123
1
L
Chaac
15,575
623
89
4
0
494,534
5
W
Ravana
16,656
666
77
3
0
463,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role