Player Matchup

Izanami
Izanami
MagicSvasesio
Izanami
Level 25
God Stats
3W - 0L
1,547 SR
Queue Stats
46W - 21L
1,554 Elo+
Party 1
Ymir
Ymir
PilotaSardo
Ymir
Level 16
God Stats
3W - 0L
1,827 SR
Queue Stats
19W - 11L
1,498 Elo+
Party 1
Yemoja
Yemoja
Svasvesvesio
Yemoja
Level 24
God Stats
13W - 7L
1,711 SR
Queue Stats
27W - 10L
1,614 Elo+
Party 1
Team Averages
Level 22
1,695 SR
1,555 Elo+

VS

Team Averages
Level 19
1,500 SR
1,376 Elo+
Kukulkan
Kukulkan
CLSixteen
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 2
He Bo
He Bo
OooJ
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 2
Hachiman
Hachiman
RiseNephilim
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
16 / 1 / 8
12,244
942
17,221
10,023
3,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 4 / 11
9,375
721
3,363
11,754
4,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
11
5 / 1 / 11
9,610
739
5,678
7,408
5,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CLSixteen
Kukulkan
9
3 / 6 / 3
8,568
659
6,188
9,095
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
OooJ
He Bo
10
1 / 9 / 4
8,361
643
8,375
11,608
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
RiseNephilim
Hachiman
10
2 / 9 / 3
8,538
657
7,052
12,771
2,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
6
6
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CLSixteen
Kukulkan
3
6
3
0.75
W
Izanami
16
1
8
20
L
He Bo
OooJ
He Bo
1
9
4
0.33
W
3
4
11
2.13
L
Hachiman
RiseNephilim
Hachiman
2
9
3
0.39
W
Yemoja
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
21,615
29,185
Taken
33,474
13,417
Mitigated
7,825
8,410
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CLSixteen
Kukulkan
6,188
1,353
0
1,250
9,095
2,384
0
2,705
6,390
16,611
0
W
Izanami
17,221
11,388
0
4,362
10,023
3,465
2,276
5,857
4,166
0
63,872
L
He Bo
OooJ
He Bo
8,375
637
0
0
11,608
2,442
0
2,481
9,127
30,439
0
W
3,363
720
0
487
11,754
4,858
160
5,280
6,474
25,130
0
L
Hachiman
RiseNephilim
Hachiman
7,052
4,706
0
713
12,771
2,999
0
3,915
8,856
0
15,067
W
Yemoja
5,678
489
1,631
1,930
7,408
5,094
569
3,961
3,447
18,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
25,467
165
Minions Killed
92
0
Camps Cleared
0
647,724
Distance Traveled
590,130
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,568
659
16
1
0
194,299
0
W
Izanami
12,244
942
102
8
0
218,252
3
L
He Bo
8,361
643
49
4
0
194,501
0
W
Ymir
9,375
721
40
3
0
223,705
1
L
Hachiman
8,538
657
27
2
0
201,330
0
W
Yemoja
9,610
739
23
2
0
205,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role