Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 36
God Stats
1W - 1L
1,270 SR
Queue Stats
48W - 53L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
18W - 19L
1,233 SR
Queue Stats
18W - 22L
1,094 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 52L
1,439 Elo+
Solo
Hel
Hel
ShiningShisui
Hel
Level 27
God Stats
16W - 11L
1,517 SR
Queue Stats
227W - 237L
1,389 Elo+
Party 1
Medusa
Medusa
beastykiller326
Medusa
Level 25
God Stats
4W - 5L
1,251 SR
Queue Stats
105W - 104L
1,473 Elo+
Party 1
Team Averages
Level 26
1,354 SR
1,376 Elo+

VS

Team Averages
Level 16
1,526 SR
1,357 Elo+
Baron Samedi
Baron Samedi
DeadlyChaos666
Baron Samedi
Level 29
God Stats
18W - 19L
1,556 SR
Queue Stats
339W - 281L
1,572 Elo+
Solo
Ymir
Ymir
Jimmy Saxton
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,215 Elo+
Party 3
Neith
Neith
Pegullaville
Neith
Level 28
God Stats
22W - 22L
1,576 SR
Queue Stats
60W - 73L
1,491 Elo+
Solo
Aphrodite
Aphrodite
ThunkTheSpicey
Aphrodite
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,216 Elo+
Party 3
Sol
Sol
Vesper8721
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
18 / 3 / 26
15,543
1,295
32,528
21,531
16,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
 
Kukulkan
20
10 / 4 / 26
14,193
1,183
30,570
12,525
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
 
Fenrir
19
2 / 6 / 18
11,533
961
3,891
17,643
16,402
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 2 / 32
13,534
1,128
12,099
10,928
11,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 1 / 20
15,208
1,267
27,513
14,227
6,129
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlyChaos666
Baron Samedi
18
5 / 8 / 10
12,815
1,068
19,339
17,596
7,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 15 / 10
11,907
992
9,707
34,363
15,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 4 / 10
12,748
1,062
24,626
16,749
5,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ThunkTheSpicey
Aphrodite
18
3 / 11 / 10
11,712
976
9,177
23,160
18,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 16 / 8
11,193
933
3,971
23,451
8,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
64
54
Kills
16
16
Deaths
54
122
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
18
3
26
10.33
W
Kukulkan
 
Kukulkan
10
4
26
5.75
W
Fenrir
 
Fenrir
2
6
18
1.83
L
Baron Samedi
DeadlyChaos666
Baron Samedi
5
8
10
1.25
L
3
15
10
0.53
L
4
4
10
2.25
W
6
2
32
11
L
Aphrodite
ThunkTheSpicey
Aphrodite
3
11
10
0.73
L
1
16
8
0.31
W
18
1
20
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,601
Damage
66,820
76,854
Taken
115,319
55,886
Mitigated
54,952
26,652
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
32,528
8,372
624
834
21,531
16,998
0
9,272
12,259
57,786
0
W
Kukulkan
 
Kukulkan
30,570
1,748
0
1,043
12,525
5,007
0
7,815
4,710
57,262
0
W
Fenrir
 
Fenrir
3,891
1,287
0
720
17,643
16,402
0
8,547
9,096
0
11,753
L
Baron Samedi
DeadlyChaos666
Baron Samedi
19,339
1,742
1,983
1,854
17,596
7,875
0
10,972
6,624
46,605
0
L
9,707
1,757
0
1,454
34,363
15,589
0
24,624
9,739
26,543
828
L
24,626
15,531
0
5,806
16,749
5,291
0
12,786
3,963
0
66,231
W
12,099
1,243
14,834
6,040
10,928
11,350
0
6,335
4,593
27,206
0
L
Aphrodite
ThunkTheSpicey
Aphrodite
9,177
674
3,510
4,320
23,160
18,018
0
15,834
7,326
23,093
0
L
3,971
1,726
0
1,000
23,451
8,179
0
10,981
12,470
17,216
0
W
27,513
18,734
0
2,557
14,227
6,129
0
9,486
4,741
0
42,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,011
Gold Earned
60,375
212
Minions Killed
213
5
Camps Cleared
4
1,018,187
Distance Traveled
961,846
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,543
1,295
45
4
1
190,070
0
W
Kukulkan
14,193
1,183
75
6
0
224,954
0
W
Fenrir
11,533
961
20
2
1
179,367
1
L
Baron Samedi
12,815
1,068
57
5
0
204,275
0
L
Ymir
11,907
992
41
3
0
191,743
1
L
Neith
12,748
1,062
54
5
3
183,820
0
W
Hel
13,534
1,128
34
3
1
217,731
0
L
Aphrodite
11,712
976
39
3
1
218,359
1
L
Sol
11,193
933
22
2
0
163,649
0
W
Medusa
15,208
1,267
38
3
2
206,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role