Player Matchup

Skadi
Skadi
Gold II
Cranky Munchkin
Skadi
Gold II
Level 117
God Stats
13W - 2L
1,815 SR
Queue Stats
27W - 18L
1,479 MMR
Party 1
Discordia
Discordia
Silver I
DormantSteak677
Discordia
Silver I
Level 106
God Stats
42W - 33L
1,586 SR
Queue Stats
56W - 56L
1,483 MMR
Solo
Hercules
Hercules
Gold III
KaYoTiC FuZioN
Hercules
Gold III
Level 76
God Stats
0W - 2L
1,189 SR
Queue Stats
70W - 73L
1,435 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,530 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,741 SR
1,468 MMR
Heimdallr
Heimdallr
Gold III
B3847
Heimdallr
Gold III
Level 112
God Stats
21W - 3L
1,939 SR
Queue Stats
34W - 20L
1,575 MMR
Party 2
Aphrodite
Aphrodite
Silver I
IM U S IH QC
Aphrodite
Silver I
Level 95
God Stats
7W - 3L
1,785 SR
Queue Stats
7W - 10L
1,498 MMR
Solo
Chaac
Chaac
Gold V
XxJtyler6xX
Chaac
Gold V
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 35L
1,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
13,392
582
15,792
16,654
5,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DormantSteak677
Discordia
18
13 / 4 / 1
17,178
747
40,576
18,888
8,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
1 / 5 / 9
13,931
606
12,752
29,989
32,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KumbhakarnaZeusBacchusBastetKukulkan

VS

Bans
OdinAresYmirGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B3847
Heimdallr
16
6 / 8 / 3
14,575
634
17,327
24,670
9,273
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
IM U S IH QC
Aphrodite
17
6 / 3 / 4
15,193
661
20,159
28,071
11,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 4 / 10
15,656
681
18,508
35,303
34,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
15
Kills
17
17
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B3847
Heimdallr
6
8
3
0.94
L
1
8
6
0.5
L
Discordia
DormantSteak677
Discordia
13
4
1
3.38
W
Aphrodite
IM U S IH QC
Aphrodite
6
3
4
2.67
L
Hercules
1
5
9
1.1
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,120
Damage
55,994
65,531
Taken
88,044
45,395
Mitigated
55,594
17,122
Healing
55,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B3847
Heimdallr
17,327
6,069
0
3,560
24,670
9,273
2,463
10,561
14,109
0
83,122
L
15,792
6,896
0
2,485
16,654
5,281
1,421
2,879
13,770
0
62,433
L
Discordia
DormantSteak677
Discordia
40,576
484
475
5,774
18,888
8,044
660
5,549
13,339
132,534
0
W
Aphrodite
IM U S IH QC
Aphrodite
20,159
151
19,540
20,747
28,071
11,663
380
13,065
15,006
77,686
0
L
Hercules
12,752
4,649
0
8,388
29,989
32,070
593
12,067
17,922
0
27,986
W
18,508
3,261
272
10,887
35,303
34,658
498
17,046
18,257
0
53,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
45,424
274
Minions Killed
277
0
Camps Cleared
0
1,395,426
Distance Traveled
1,253,152
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,575
634
112
5
0
392,677
6
L
Skadi
13,392
582
85
4
0
482,429
5
L
Discordia
17,178
747
151
7
0
413,394
1
W
Aphrodite
15,193
661
110
5
0
429,026
1
L
Hercules
13,931
606
38
2
0
499,603
1
W
Chaac
15,656
681
55
2
0
431,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role