Player Matchup

Ymir
Ymir
Savas_Ay43
Ymir
Level 18
God Stats
15W - 9L
1,550 SR
Queue Stats
88W - 73L
1,330 Elo+
Party 1
King Arthur
King Arthur
UzunSwat
King Arthur
Level 38
God Stats
62W - 52L
1,537 SR
Queue Stats
79W - 76L
1,299 Elo+
Party 1
Da Ji
Da Ji
annabanana006
Da Ji
Level 31
God Stats
1W - 3L
1,272 SR
Queue Stats
348W - 372L
1,332 Elo+
Solo
Neith
Neith
x iiSancho
Neith
Level 23
God Stats
7W - 9L
1,503 SR
Queue Stats
38W - 47L
1,314 Elo+
Party 1
Erlang Shen
Erlang Shen
young_ero
Erlang Shen
Level 24
God Stats
4W - 2L
1,474 SR
Queue Stats
62W - 59L
1,311 Elo+
Party 1
Team Averages
Level 27
1,467 SR
1,317 Elo+

VS

Team Averages
Level 15
1,483 SR
1,283 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,306 Elo+
Solo
Bakasura
Bakasura
B NOIRE
Bakasura
Level 15
God Stats
2W - 6L
1,664 SR
Queue Stats
31W - 29L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Dr Catpee1563
Kukulkan
Level 24
God Stats
0W - 1L
1,252 SR
Queue Stats
7W - 15L
1,315 Elo+
Solo
Loki
Loki
DriftyCobra45
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Ultra_Player543
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
924 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 15
17,669
520
25,613
33,738
22,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
UzunSwat
King Arthur
20
11 / 3 / 11
16,494
485
18,228
20,620
22,104
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 7 / 14
14,615
430
15,844
22,460
9,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
19
9 / 2 / 20
15,636
460
17,861
21,465
9,130
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
young_ero
Erlang Shen
20
15 / 5 / 9
16,965
499
24,097
31,196
21,242
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 10 / 10
16,797
494
24,146
23,190
8,841
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
B NOIRE
Bakasura
20
12 / 10 / 3
17,335
510
30,970
40,262
22,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Dr Catpee1563
Kukulkan
20
5 / 8 / 7
15,998
471
26,766
25,030
13,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 23 / 2
9,564
281
809
23,035
5,863
9
0 / 7 / 2
9,439
278
1,840
6,167
1,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
57
Kills
20
20
Deaths
58
69
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
10
10
0.8
L
Bakasura
B NOIRE
Bakasura
12
10
3
1.35
L
Kukulkan
Dr Catpee1563
Kukulkan
5
8
7
1.06
L
0
23
2
0.04
W
16
3
15
7.83
L
0
7
2
0.14
W
King Arthur
UzunSwat
King Arthur
11
3
11
5.5
W
6
7
14
1.86
W
Neith
9
2
20
9.5
W
Erlang Shen
young_ero
Erlang Shen
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,643
Damage
84,531
129,479
Taken
117,684
84,072
Mitigated
51,629
46,522
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
24,146
11,495
0
1,794
23,190
8,841
1,358
5,563
17,627
0
137,623
L
Bakasura
B NOIRE
Bakasura
30,970
20,735
0
10,465
40,262
22,296
226
7,183
32,857
0
112,337
L
Kukulkan
Dr Catpee1563
Kukulkan
26,766
2,703
151
4,998
25,030
13,337
581
7,513
17,517
113,992
0
L
809
327
0
0
23,035
5,863
0
3,467
19,568
0
7,539
W
25,613
2,494
1,830
13,131
33,738
22,592
2,760
11,179
21,819
94,131
0
L
1,840
497
0
72
6,167
1,292
0
1,887
4,280
10,014
0
W
King Arthur
UzunSwat
King Arthur
18,228
524
1,035
5,516
20,620
22,104
1,517
2,999
15,415
0
78,903
W
15,844
3,397
765
6,179
22,460
9,004
1,238
2,760
18,510
0
73,337
W
Neith
17,861
9,587
476
7,147
21,465
9,130
4,574
6,491
14,410
0
82,452
W
Erlang Shen
young_ero
Erlang Shen
24,097
13,715
0
10,443
31,196
21,242
4,431
6,996
22,545
0
87,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,379
Gold Earned
69,133
540
Minions Killed
612
0
Camps Cleared
0
2,930,128
Distance Traveled
2,129,147
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,797
494
254
7
0
548,162
0
L
Bakasura
17,335
510
184
5
0
557,558
3
L
Kukulkan
15,998
471
155
5
0
560,003
0
L
Loki
9,564
281
8
0
0
330,392
2
W
Ymir
17,669
520
136
4
0
576,510
8
L
Ra
9,439
278
11
0
0
133,032
0
W
King Arthur
16,494
485
103
3
0
592,435
0
W
Da Ji
14,615
430
97
3
0
632,653
0
W
Neith
15,636
460
89
3
0
544,940
6
W
Erlang Shen
16,965
499
115
3
0
583,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role