Player Matchup

Ares
Ares
ChadWithoutDaD
Ares
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 94L
1,337 Elo+
Solo
Ra
Ra
Firehooves
Ra
Level 29
God Stats
2W - 5L
1,103 SR
Queue Stats
7W - 6L
1,370 Elo+
Solo
Hercules
Hercules
Jansaii
Hercules
Level 28
God Stats
4W - 4L
1,191 SR
Queue Stats
146W - 125L
1,476 Elo+
Solo
Fenrir
Fenrir
iJoze7
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 69L
1,544 Elo+
Solo
Pele
Pele
kyxvii
Pele
Level 20
God Stats
31W - 20L
1,609 SR
Queue Stats
35W - 23L
1,489 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,443 Elo+

VS

Team Averages
Level 40
1,603 SR
1,443 Elo+
Sun Wukong
Sun Wukong
EyepawdEyepawd
Sun Wukong
Level 24
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
GDubstheGamer
Loki
Level 74
God Stats
2W - 3L
1,446 SR
Queue Stats
117W - 115L
1,370 Elo+
Party 1
Artemis
Artemis
LafcheTTV
Artemis
Level 6
God Stats
10W - 7L
1,665 SR
Queue Stats
27W - 41L
1,429 Elo+
Party 1
Ra
Ra
ThaxhuZ
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 1
Thor
Thor
Turiel23
Thor
Level 13
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 5L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 31
14,511
967
14,755
24,294
32,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 1 / 28
16,521
1,101
27,787
12,598
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Jansaii
Hercules
20
13 / 7 / 19
15,548
1,037
25,361
26,259
25,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
iJoze7
Fenrir
20
5 / 2 / 21
13,895
926
9,981
21,716
22,926
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
kyxvii
Pele
20
10 / 5 / 22
15,543
1,036
22,492
19,078
11,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EyepawdEyepawd
Sun Wukong
19
3 / 12 / 11
13,581
905
18,560
29,222
18,811
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 9 / 10
14,376
958
13,149
22,461
9,429
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
LafcheTTV
Artemis
20
2 / 8 / 11
13,642
909
18,195
18,717
8,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 5 / 8
17,052
1,137
36,244
14,775
6,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
1 / 10 / 15
13,173
878
12,457
23,196
11,140
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
75
44
Kills
20
20
Deaths
44
121
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
5
31
4.1
L
Sun Wukong
EyepawdEyepawd
Sun Wukong
3
12
11
0.71
W
11
1
28
25
L
4
9
10
1
W
Hercules
Jansaii
Hercules
13
7
19
3.21
L
Artemis
LafcheTTV
Artemis
2
8
11
0.94
L
10
5
8
2.8
L
Thor
1
10
15
0.85
W
Fenrir
iJoze7
Fenrir
5
2
21
7.75
W
Pele
kyxvii
Pele
10
5
22
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,376
Damage
98,605
103,945
Taken
108,371
100,358
Mitigated
54,174
18,924
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,755
1,622
1,656
1,228
24,294
32,999
0
8,648
15,646
26,832
0
L
Sun Wukong
EyepawdEyepawd
Sun Wukong
18,560
3,097
0
668
29,222
18,811
0
13,185
16,037
0
35,255
W
27,787
1,090
6,618
2,266
12,598
7,281
0
3,000
9,598
99,827
0
L
13,149
7,178
0
1,067
22,461
9,429
0
7,859
14,602
0
32,321
W
Hercules
Jansaii
Hercules
25,361
11,562
0
4,849
26,259
25,380
0
10,681
15,578
0
39,785
L
Artemis
LafcheTTV
Artemis
18,195
10,159
0
1,318
18,717
8,554
0
7,431
11,286
0
44,188
L
36,244
3,794
3,478
2,338
14,775
6,240
0
6,725
8,050
107,683
0
L
Thor
12,457
3,548
0
461
23,196
11,140
0
7,342
15,854
1,021
24,036
W
Fenrir
iJoze7
Fenrir
9,981
2,729
0
850
21,716
22,926
0
8,077
13,639
0
19,075
W
Pele
kyxvii
Pele
22,492
4,764
0
1,457
19,078
11,772
0
6,289
12,789
0
45,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,018
Gold Earned
71,824
300
Minions Killed
315
4
Camps Cleared
13
1,254,073
Distance Traveled
1,350,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,511
967
20
1
1
232,609
0
L
Sun Wukong
13,581
905
44
3
0
260,832
0
W
Ra
16,521
1,101
193
13
1
287,541
0
L
Loki
14,376
958
20
1
10
309,857
0
W
Hercules
15,548
1,037
36
2
1
267,260
0
L
Artemis
13,642
909
52
3
0
234,158
2
L
Ra
17,052
1,137
183
12
2
300,894
1
L
Thor
13,173
878
16
1
1
245,175
0
W
Fenrir
13,895
926
11
1
1
255,968
0
W
Pele
15,543
1,036
40
3
0
210,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role