Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,490 Elo+
Party 1
Awilix
Awilix
TheKawaiiiPotato
Awilix
Level 18
God Stats
1W - 1L
1,540 SR
Queue Stats
72W - 64L
1,479 Elo+
Party 1
Ra
Ra
returtle
Ra
Level 10
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 11L
1,488 Elo+
Party 1
Team Averages
Level 32
1,446 SR
1,485 Elo+

VS

Team Averages
Level 12
1,691 SR
1,645 Elo+
Cerberus
Cerberus
GillyDaKidd1620
Cerberus
Level 3
God Stats
2W - 2L
1,715 SR
Queue Stats
3W - 3L
1,666 Elo+
Party 2
Ymir
Ymir
IXMK UltraXI
Ymir
Level 27
God Stats
17W - 7L
1,631 SR
Queue Stats
66W - 57L
1,604 Elo+
Party 2
Chaac
Chaac
WhyRaijin
Chaac
Level 7
God Stats
2W - 1L
1,727 SR
Queue Stats
3W - 3L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 9 / 2
11,826
657
12,521
17,485
4,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 15 / 3
10,726
596
6,151
21,444
6,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 13 / 2
10,594
589
10,992
16,146
3,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 16
11,319
629
5,322
14,689
16,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 4 / 14
13,492
750
15,479
16,695
8,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
WhyRaijin
Chaac
17
23 / 2 / 9
15,032
835
26,640
19,688
24,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
4
Kills
37
37
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
2
0.33
W
Cerberus
3
1
16
11
W
11
4
14
4.5
L
1
15
3
0.17
W
Chaac
WhyRaijin
Chaac
23
2
9
13.75
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
47,441
55,075
Taken
51,072
14,319
Mitigated
48,537
6,191
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,521
8,493
622
2,256
17,485
4,169
872
5,548
11,937
0
50,532
W
Cerberus
5,322
335
0
1,072
14,689
16,283
374
3,445
11,244
14,719
0
W
15,479
2,962
0
1,036
16,695
8,142
680
4,908
11,787
50,760
0
L
6,151
3,113
171
1,257
21,444
6,157
120
10,593
10,851
0
19,898
W
Chaac
WhyRaijin
Chaac
26,640
4,795
0
9,874
19,688
24,112
1,157
2,666
17,022
0
61,617
L
10,992
1,618
512
1,373
16,146
3,993
400
4,720
11,426
42,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
39,843
157
Minions Killed
182
0
Camps Cleared
0
785,147
Distance Traveled
941,081
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,826
657
74
4
0
268,404
0
W
Cerberus
11,319
629
30
2
0
293,015
0
W
Ymir
13,492
750
81
5
0
299,963
0
L
Awilix
10,726
596
30
2
0
259,325
0
W
Chaac
15,032
835
71
4
0
348,103
0
L
Ra
10,594
589
53
3
0
257,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role