Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,089 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 7
God Stats
6W - 8L
1,486 SR
Queue Stats
6W - 13L
1,045 Elo+
Solo
Thor
Thor
Angelicdecline
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,250 Elo+
Solo
Da Ji
Da Ji
GinGerNinJa2766
Da Ji
Level 22
God Stats
8W - 4L
1,202 SR
Queue Stats
8W - 4L
1,115 Elo+
Solo
Kali
Kali
forest890
Kali
Level 29
God Stats
35W - 45L
1,398 SR
Queue Stats
42W - 60L
1,295 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,159 Elo+

VS

Team Averages
Level 16
1,482 SR
1,318 Elo+
Thor
Thor
 
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 9
God Stats
49W - 55L
1,558 SR
Queue Stats
120W - 119L
1,346 Elo+
Solo
Fenrir
Fenrir
GM GOD WINS
Fenrir
Level 23
God Stats
14W - 14L
1,500 SR
Queue Stats
113W - 122L
1,303 Elo+
Solo
Yemoja
Yemoja
MajorMilkage
Yemoja
Level 28
God Stats
5W - 4L
1,619 SR
Queue Stats
17W - 20L
1,221 Elo+
Solo
Zeus
Zeus
bulbyt1
Zeus
Level 7
God Stats
3W - 5L
1,235 SR
Queue Stats
8W - 13L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
1 / 7 / 13
12,834
856
4,633
19,479
7,506
Merlin
 
Merlin
20
4 / 1 / 20
15,435
1,029
14,867
12,943
4,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 13
13,532
902
7,158
15,612
5,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 2 / 15
15,476
1,032
20,727
15,532
11,082
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
20
29 / 0 / 9
19,783
1,319
47,226
28,212
11,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
0 / 5 / 5
11,786
786
2,424
6,541
2,444
Poseidon
 
Poseidon
20
9 / 8 / 3
14,945
996
29,005
20,082
8,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
5 / 16 / 8
14,032
935
20,977
36,719
33,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
20
1 / 3 / 10
14,030
935
16,934
14,999
8,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
bulbyt1
Zeus
19
1 / 14 / 6
13,116
874
9,917
23,923
16,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
45
Kills
16
16
Deaths
46
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
7
13
1.07
W
Merlin
 
Merlin
4
1
20
14
L
Thor
 
Thor
0
5
5
0.5
L
Poseidon
 
Poseidon
9
8
3
1.31
W
2
6
13
1.42
L
Fenrir
5
16
8
0.56
W
9
2
15
8.25
L
Yemoja
1
3
10
2
L
Zeus
bulbyt1
Zeus
1
14
6
0.29
W
Kali
29
0
9
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,611
Damage
79,257
91,778
Taken
102,264
41,029
Mitigated
69,373
11,066
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,633
1,934
0
495
19,479
7,506
0
11,863
7,616
0
9,477
W
Merlin
 
Merlin
14,867
3,392
0
3,047
12,943
4,919
0
8,433
4,510
66,336
0
L
Thor
 
Thor
2,424
1,186
0
0
6,541
2,444
0
335
6,206
0
5,525
L
Poseidon
 
Poseidon
29,005
4,118
0
0
20,082
8,435
0
2,375
17,707
72,376
0
W
7,158
4,152
0
0
15,612
5,982
0
10,452
5,160
0
28,661
L
Fenrir
20,977
10,732
0
628
36,719
33,652
0
6,807
29,912
0
28,482
W
20,727
7,618
1,188
837
15,532
11,082
0
8,219
7,313
0
28,378
L
Yemoja
16,934
2,674
3,981
1,527
14,999
8,722
0
1,721
13,278
44,245
0
L
Zeus
bulbyt1
Zeus
9,917
2,543
0
0
23,923
16,120
0
3,629
20,294
31,451
0
W
Kali
47,226
35,910
0
5,499
28,212
11,540
0
16,889
11,323
0
59,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,060
Gold Earned
67,909
224
Minions Killed
242
7
Camps Cleared
8
1,378,830
Distance Traveled
1,114,717
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,834
856
9
1
1
248,914
1
W
Merlin
15,435
1,029
136
9
2
266,588
4
L
Thor
11,786
786
7
0
0
109,331
0
L
Poseidon
14,945
996
118
8
0
309,707
0
W
Thor
13,532
902
57
4
0
217,683
2
L
Fenrir
14,032
935
23
2
0
277,097
0
W
Da Ji
15,476
1,032
10
1
0
274,481
3
L
Yemoja
14,030
935
50
3
4
276,200
4
L
Zeus
13,116
874
44
3
4
142,382
0
W
Kali
19,783
1,319
12
1
4
371,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role