Player Matchup

Hera
Hera
 
Hera
Level 17
God Stats
4W - 1L
1,537 SR
Queue Stats
89W - 93L
1,337 Elo+
Solo
Hel
Hel
AkaPlay07
Hel
Level 7
God Stats
8W - 4L
1,342 SR
Queue Stats
9W - 6L
1,322 Elo+
Solo
Pele
Pele
Crimla72
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
WeavvLa
Thanatos
Level 6
God Stats
3W - 6L
1,273 SR
Queue Stats
7W - 12L
1,310 Elo+
Solo
Chang'e
Chang'e
XACRQMATIC
Chang'e
Level 26
God Stats
8W - 5L
1,469 SR
Queue Stats
77W - 109L
1,306 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,355 Elo+

VS

Team Averages
Level 7
1,343 SR
1,192 Elo+
Neith
Neith
GS_Koopa92
Neith
Level 13
God Stats
2W - 5L
1,402 SR
Queue Stats
48W - 55L
1,294 Elo+
Party 1
Fenrir
Fenrir
GS_ProfessorKill
Fenrir
Level 7
God Stats
3W - 7L
1,425 SR
Queue Stats
17W - 26L
1,272 Elo+
Party 1
Ra
Ra
GS_Snoggers
Ra
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
29W - 39L
1,155 Elo+
Party 1
Ratatoskr
Ratatoskr
KIWl_94
Ratatoskr
Level 3
God Stats
0W - 5L
1,138 SR
Queue Stats
0W - 5L
1,046 Elo+
Party 1
Izanami
Izanami
Mr_Venom1991
Izanami
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 19L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 6 / 20
11,531
961
13,987
12,701
9,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 23
13,221
1,102
11,729
10,721
4,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
19
8 / 2 / 23
13,304
1,109
25,707
15,242
9,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
WeavvLa
Thanatos
20
12 / 4 / 14
13,746
1,146
23,285
17,451
6,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
XACRQMATIC
Chang'e
20
14 / 2 / 16
13,949
1,162
20,977
13,251
10,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 8 / 7
11,347
946
16,411
22,208
8,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 9 / 8
12,948
1,079
20,197
24,669
11,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 7 / 6
12,486
1,041
9,654
17,529
9,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
KIWl_94
Ratatoskr
17
0 / 8 / 11
10,683
890
5,743
20,190
9,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Mr_Venom1991
Izanami
17
1 / 12 / 8
10,404
867
12,286
21,017
8,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
56
43
Kills
16
16
Deaths
44
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
6
20
2.17
W
6
2
23
8.75
W
Pele
8
2
23
9.75
L
Neith
3
8
7
0.81
L
7
9
8
1.22
L
5
7
6
1.14
L
Ratatoskr
KIWl_94
Ratatoskr
0
8
11
0.69
L
Izanami
Mr_Venom1991
Izanami
1
12
8
0.42
W
Thanatos
WeavvLa
Thanatos
12
4
14
4.75
W
Chang'e
XACRQMATIC
Chang'e
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,685
Damage
64,291
69,366
Taken
105,613
41,286
Mitigated
48,075
30,726
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,987
6,126
1,456
1,005
12,701
9,563
0
3,923
8,778
38,836
0
W
11,729
1,342
4,047
3,243
10,721
4,359
0
1,939
8,782
27,246
0
W
Pele
25,707
7,947
0
2,008
15,242
9,991
0
996
14,246
0
43,928
L
Neith
16,411
13,264
0
2,716
22,208
8,665
0
7,276
14,932
0
38,779
L
20,197
5,362
0
54
24,669
11,774
0
12,184
12,485
0
30,597
L
9,654
1,110
717
744
17,529
9,753
0
7,697
9,832
33,365
0
L
Ratatoskr
KIWl_94
Ratatoskr
5,743
2,947
0
571
20,190
9,499
0
8,621
11,569
0
20,031
L
Izanami
Mr_Venom1991
Izanami
12,286
9,993
0
0
21,017
8,384
0
10,915
10,102
0
30,997
W
Thanatos
WeavvLa
Thanatos
23,285
12,900
0
10,297
17,451
6,860
0
1,580
15,871
0
38,510
W
Chang'e
XACRQMATIC
Chang'e
20,977
2,181
3,567
5,103
13,251
10,513
0
1,216
12,035
40,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
57,868
215
Minions Killed
176
7
Camps Cleared
4
1,018,881
Distance Traveled
989,190
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,531
961
55
5
1
144,185
2
W
Hel
13,221
1,102
42
4
1
198,003
0
W
Pele
13,304
1,109
41
3
4
234,297
0
L
Neith
11,347
946
37
3
0
175,496
0
L
Fenrir
12,948
1,079
22
2
0
246,151
0
L
Ra
12,486
1,041
62
5
2
198,831
0
L
Ratatoskr
10,683
890
37
3
1
195,204
0
L
Izanami
10,404
867
18
2
1
173,508
0
W
Thanatos
13,746
1,146
36
3
1
223,356
3
W
Chang'e
13,949
1,162
41
3
0
219,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role