Player Matchup

Ra
Ra
ClaimedSmT
Ra
Level 7
God Stats
2W - 1L
1,308 SR
Queue Stats
8W - 13L
1,207 Elo+
Solo
Bellona
Bellona
Snowdaddy
Bellona
Level 115
God Stats
7W - 9L
1,489 SR
Queue Stats
59W - 87L
1,272 Elo+
Solo
Awilix
Awilix
lightestsilver01
Awilix
Level 24
God Stats
1W - 3L
1,042 SR
Queue Stats
12W - 13L
1,307 Elo+
Solo
Team Averages
Level 49
1,280 SR
1,262 Elo+

VS

Team Averages
Level 42
1,410 SR
1,209 Elo+
Kuzenbo
Kuzenbo
Erich2123
Kuzenbo
Level 24
God Stats
1W - 2L
1,334 SR
Queue Stats
49W - 52L
1,235 Elo+
Party 1
Hel
Hel
SkullGruntDMan
Hel
Level 14
God Stats
0W - 2L
1,346 SR
Queue Stats
9W - 18L
1,034 Elo+
Party 1
Baron Samedi
Baron Samedi
crs1998
Baron Samedi
Level 88
God Stats
1W - 3L
1,549 SR
Queue Stats
59W - 80L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
18,383
613
26,930
16,425
6,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Snowdaddy
Bellona
18
12 / 6 / 4
19,241
641
30,364
33,830
56,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
2 / 3 / 2
13,934
464
3,256
5,404
1,647
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Erich2123
Kuzenbo
15
3 / 2 / 6
17,436
581
11,823
26,469
43,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 11 / 8
15,028
501
3,335
23,956
12,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
crs1998
Baron Samedi
17
6 / 4 / 3
17,611
587
22,839
27,763
12,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
17
Kills
10
11
Deaths
17
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Kuzenbo
Erich2123
Kuzenbo
3
2
6
3
L
1
11
8
0.45
W
Bellona
Snowdaddy
Bellona
12
6
4
2.33
L
Baron Samedi
crs1998
Baron Samedi
6
4
3
1.88
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,550
Damage
37,997
55,659
Taken
78,188
64,080
Mitigated
67,247
19,558
Healing
27,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,930
1,851
5,450
7,763
16,425
6,280
1,458
15,045
1,380
140,581
0
L
Kuzenbo
Erich2123
Kuzenbo
11,823
4,470
0
319
26,469
43,032
837
11,370
15,099
52,666
1,515
L
3,335
1,202
5,779
5,525
23,956
12,179
264
7,877
16,079
18,390
0
W
Bellona
Snowdaddy
Bellona
30,364
10,186
888
5,066
33,830
56,153
1,286
20,299
13,531
0
87,668
L
Baron Samedi
crs1998
Baron Samedi
22,839
1,131
5,833
10,187
27,763
12,036
336
8,030
19,733
106,845
0
W
3,256
1,626
0
391
5,404
1,647
0
2,352
3,052
0
9,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
50,075
309
Minions Killed
252
0
Camps Cleared
0
1,065,689
Distance Traveled
1,469,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,383
613
227
8
0
456,188
0
L
Kuzenbo
17,436
581
59
2
0
513,468
0
L
Hel
15,028
501
25
1
0
448,078
0
W
Bellona
19,241
641
66
2
0
490,352
2
L
Baron Samedi
17,611
587
168
6
0
508,225
5
W
Awilix
13,934
464
16
1
0
119,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role