Player Matchup

Hera
Hera
Bigboblolzz
Hera
Level 17
God Stats
4W - 7L
1,626 SR
Queue Stats
65W - 58L
1,446 Elo+
Solo
Tyr
Tyr
PopeJhinPaul
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 132L
1,553 Elo+
Party 2
Fenrir
Fenrir
TalonDragneel
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 2
Team Averages
Level 16
1,542 SR
1,499 Elo+

VS

Team Averages
Level 52
1,585 SR
1,405 Elo+
Hel
Hel
Khardoth
Hel
Level 29
God Stats
10W - 11L
1,491 SR
Queue Stats
24W - 21L
1,341 Elo+
Solo
Fenrir
Fenrir
KingMuscularFrog
Fenrir
Level 3
God Stats
1W - 0L
1,764 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
piercethejosh193
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,391
639
6,514
5,915
2,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
7,003
700
4,073
9,208
6,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 8 / 0
6,024
602
3,462
9,763
3,124
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
8,019
802
5,207
4,855
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
9 / 1 / 6
8,902
890
6,877
6,945
2,649
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 1 / 12
8,057
806
9,282
9,281
6,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
17
17
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
0
10
8
W
9
1
6
12
L
2
4
0
0.5
L
0
8
0
0
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,049
Damage
21,366
24,886
Taken
21,081
11,443
Mitigated
10,646
2,238
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,514
1,575
0
529
5,915
2,054
0
1,681
4,234
23,879
0
W
5,207
813
3,740
3,232
4,855
1,744
163
1,857
2,998
32,424
0
W
6,877
2,247
0
783
6,945
2,649
223
1,419
5,526
0
15,379
L
4,073
1,094
0
927
9,208
6,265
0
2,981
6,227
0
15,513
L
3,462
1,064
0
782
9,763
3,124
0
605
9,158
0
14,822
W
9,282
1,196
0
4,005
9,281
6,253
828
3,321
5,960
0
20,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,418
Gold Earned
24,978
88
Minions Killed
109
0
Camps Cleared
0
526,827
Distance Traveled
590,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,391
639
39
4
0
157,892
1
W
Hel
8,019
802
65
7
0
177,312
0
W
Fenrir
8,902
890
23
2
0
195,014
1
L
Tyr
7,003
700
24
2
0
189,624
4
L
Fenrir
6,024
602
25
3
0
179,311
0
W
Chaac
8,057
806
21
2
0
218,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role